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Failure states (Destiny)

by kidtsunami @, Atlanta, GA, Friday, May 02, 2014, 07:03 (3861 days ago) @ electricpirate

I wonder if party death is the only fail state on tougher missions? Will we also have things to protect, or speed benchmarks to clear? Maybe there are missions where you have to race the enemies to some goal.

I dunno, we haven't heard anything like that, but I doubt all raids will just be "Go here, and kill everything till the end"

Yeah I want to start wrestling with AI on objectives beyond "kill or be killed". I'd love to fight to secure an objective knowing that the AI may move on another objective at that time.

Though I'm even more curious about the puzzles that require coordination on part of the whole party. I think this is where we're really exploring how Bungie will bring new ideas to mainstream shooters.


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