well that's embarassing (Gaming)

by scarab @, Sunday, June 22, 2014, 01:45 (3603 days ago) @ uberfoop

Bungie has been filtering sounds by location since Halo 1. It's seemingly just baked filters associated with various areas, but it's been there.

I don't know if player voices have been filtered, but in-game (i.e. diegetic) sounds have.

I wish you (or someone from Bungie) could have told me that every time I asked for it.

Can't say I ever noticed it happening; are there some good examples that you could mention?

How are the filters applied? Is it something done by the CPU, GPU, sound card, digital processor chip on the mother board? Maybe PS4 does it differently than xboxes and Bungie hasn't got it working properly yet.


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