No Cross-Gen Multiplayer? (Destiny)

by kapowaz, Monday, July 21, 2014, 13:37 (3778 days ago) @ Blackt1g3r

Yeah, the rail gun was a precision weapon, but it had no zoom that I recall.

My point was that comparisons with Quake are, to say the least, flawed. The range at which you fight is substantially smaller than in Destiny, so it's very unlikely you'd ever have to worry about a player only being a tiny number of pixels on screen.

That said, it did represent an advantage to have a higher resolution screen, faster graphics etc. One thing a lot of pro Quake players used to do was turn the graphical fidelity (texture quality) all the way down whilst playing at a high resolution: the framerate was as fast as possible, and the textures didn't distract from target acquisition.

That said, I'm not sure the difference between PS4 and Xbox 360 could be so big as to represent a substantial competitive advantage, either.


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