Mythoclast Nerf is 50% not 34% like Bungie says it was. (Destiny)
by Riceamike, Tuesday, October 14, 2014, 22:42 (3931 days ago)
Proof via Reddit thread. OP of that post provides videos and evidence.
If you don't want to follow the link, he has images and videos of Pre-Patch and Post-Patch. The Mythoclast in Crucible doing 45 damage Pre-Patch now does 23 damage. He has not recorded PvE numbers, but they are similar in damage drop.
What this means is that Bungie either straight up lied about it, or that they messed up.
Mythoclast Nerf is 50% not 34% like Bungie says it was.
by Avateur , Tuesday, October 14, 2014, 22:45 (3931 days ago) @ Riceamike
edited by Avateur, Tuesday, October 14, 2014, 23:04
What this means is that Bungie either straight up lied about it, or that they messed up.
Nah, I like Option D in that thread:
"We still don't have a damage formula for this game and people are ignoring the 'base' part of the comment. I mean sure, the fact that it does about half of what it used to is fishy, but we don't actually know how crucible damage is calculated anyway. It's almost certain that it's got a completely different damage formula to the rest of the game and it has neither been revealed, nor worked out." CookieFTA --- In addition, Bungie needs to be more descriptive and vocal on how certain buffs/nerfs apply.
Edit: I found this lower down in the thread (posted by Cornbre4d):
"Everyone forgot about that Perk the gun has that gives it a 15% damage buff for 3 seconds after scoring a kill.
That 45 damage is after the 15% increase plus the first muzzle adds 10% damage.
You are comparing the Stability low impact muzzle after the nerf to the high impact, 15% damage bonus buff pre patch damage."
I have no clue about any of that stuff. I don't have that gun yet, and I don't know if any of that stuff even works in Crucible. If it does, I suppose that's another possible explanation on top of option D. Way confusing, but maybe someone else can shed some light?

Mythoclast Nerf is 50% not 34% like Bungie says it was.
by General Vagueness , The Vault of Sass, Tuesday, October 14, 2014, 22:52 (3931 days ago) @ Avateur
What this means is that Bungie either straight up lied about it, or that they messed up.
Nah, I like Option D in that thread:"We still don't have a damage formula for this game and people are ignoring the 'base' part of the comment. I mean sure, the fact that it does about half of what it used to is fishy, but we don't actually know how crucible damage is calculated anyway. It's almost certain that it's got a completely different damage formula to the rest of the game and it has neither been revealed, nor worked out." CookieFTA --- In addition, Bungie needs to be more descriptive and vocal on how certain buffs/nerfs apply.
I wish they'd give us the formula too, for PVP and PVE. Then we could judge stuff like this more properly.
Mythoclast Nerf is 50% not 34% like Bungie says it was.
by someotherguy, Hertfordshire, England, Wednesday, October 15, 2014, 03:39 (3931 days ago) @ Avateur
Its most likely the formula thing though. By base damage it wouldnt surprise me at all if they just meant Impact (or some other, invisible stat), which does not correlate directly to damage.
Or hell, it could refer to the base damage for that class of weapon, within which Impact represents a range (e.g. A 9 Impact Sniper is way more damage than a 9 Impact AR, because the base damage for that weapon type is different).
As a side note, muzzles/barrels do indeed affect Crucible damage.

Mythoclast Nerf is 50% not 34% like Bungie says it was.
by Cody Miller , Music of the Spheres - Never Forgot, Wednesday, October 15, 2014, 11:29 (3930 days ago) @ Avateur
"We still don't have a damage formula for this game and people are ignoring the 'base' part of the comment. I mean sure, the fact that it does about half of what it used to is fishy, but we don't actually know how crucible damage is calculated anyway.
How damage is calculated is the kind of thing that should be in the official strategy guide :-p

Mythoclast Nerf is 50% not 34% like Bungie says it was.
by car15, Wednesday, October 15, 2014, 11:43 (3930 days ago) @ Cody Miller
You never miss an opportunity.

Mythoclast Nerf is 50% not 34% like Bungie says it was.
by SIX min WHISTLE , Michigan, Wednesday, October 15, 2014, 11:51 (3930 days ago) @ Cody Miller
That's Prima's problem, not Bungie's. If they really want to sell guides in this day and age, they need to pull out all the stops like fighting game guides usually do. The internet makes these books pointless within a couple days of release.
Mythoclast Nerf is 50% not 34% like Bungie says it was.
by marmot 1333 , Wednesday, October 15, 2014, 12:51 (3930 days ago) @ Cody Miller
Would this kind of detailed damage formula information lead to severe min-maxing though? Would it have a detrimental effect on the game somehow (making people always choose one weapon over another, etc).
I don't know, and I'm genuinely curious.
Mythoclast Nerf is 50% not 34% like Bungie says it was.
by someotherguy, Hertfordshire, England, Wednesday, October 15, 2014, 16:11 (3930 days ago) @ marmot 1333
Min-maxing, or optimising?
I wont always choose AR over Scout, but in the cases where I do, I know I have preferences on what kind of AR. Same goes for Handcannons and Pulse Rifles etc.

Mythoclast Nerfed still *blam*.
by red robber , Crawfish Country, Wednesday, October 15, 2014, 11:17 (3930 days ago) @ Riceamike
I ran into a guy in crucible with it and he tore me to pieces from medium range everytime I saw him. Still seems pretty useful to me.