If True, this is a bad decision (Destiny)

by Jabberwok, Saturday, October 18, 2014, 18:09 (3927 days ago) @ Cody Miller

There are indications that the DLC is going to raise the level cap to 32, and getting there will work the same way as getting to 30 now: Raid gear.

I think a better option is to simply have more options for getting to 30, and not raise the cap.

Also if not for the raid, there appears to be very little content. Again, this is not confirmed, but my expectations are low as of now for non-raid content.

It is supposedly 3 story missions, 3 strikes, and a raid.

Leveling up seems entirely pointless to me unless it is tied to new skills, which it doesn't seem to be past level 20. So if they're raising the cap even higher through raid gear, I assume that just means adding numbers to stats without changing the way I play the game at all. Kind of pointless.


Unless the third subclass is unlocked.

That would be exciting. But the way it is set up now, it has nothing to do with the levels. I just switched over from Bladedancer to the other Hunter subclass (Gunslinger?) a couple days ago, and now I have to start from scratch on skills, but I remain level 23 the whole time. Not that I actually want to go back to level 1, but I have no desire to level further. In fact, I'm just assuming that increasing Light levels boosts hit points and damage, for all I know it could do absolutely nothing.


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