
Exotic Weapon Ideas? (Destiny)
I'll start with my idea.
Silenced Khostov (working name)
Appearance: A heavily modified Khostov, its sight is pristine. (Maybe it has a camo pattern or flat dark earth accents)
Auto Rifle
"A weapon who has seen the golden age, the collapse, and the darkness. It waits for no one. So, so cold to the touch..."
25 Round magazine, similar stats to the Khostov.
Ability Tree:
Field Choke |Take a Knee| Damage| Single Point Sling| Wetwork*| Damage| Damage
Linear Compensator Lightweight Damage
Smart Drift Control Field Scout Damage
*Wetwork description:
Unaware enemies are not alerted to your presence when using this weapon and are less likely to notice you while crouched** (PVE)
While crouched increases the time you don't appear on the radar. (something like 6 seconds maybe.)
PS: In general its shots are quieter which might be useful in pvp
**: Once agro'd enemies no longer care about this perk.

Exotic Weapon Ideas?
Wait... I'm not the only one doing this? :P
All I have right now is witty ideas.
Name - Gun Type - Tag
- The More you know (TMYK) - Machine Gun - You are the battle
- Witness Protection - Sniper - Didn't even see it comeing
- Foodfight - Shotgun - Bless this mess

Food fight as a shotgun with grenadier and explosive rounds?
lets get things messy

+1
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The Thief
Pulse rifle:
Upgrade: hits steal the bullets directly from your target's clip
Upgrade: if reload animations overlap then you take the bullets out of last-hit-target's clip

The Thief
I don' think this would work. It seems like it would be impossible to balance and would kill fun in crucible.
It would destroy Rocket launchers, which are already meh for pvp, as well as nerf scout rifles handcannons shotguns snipers and fusion rifles.
It also wouldn't have much of an effect on pve.
I think stealing grenade, melee, or super energy would be much better.
Rogue? Vampire?
I have a grenade that stops supers.
What about: an enemy taking damage from the weapon transfers super bar progress to your super bar?

Rogue? Vampire?
That would work. Maybe if the ammo theivery was only on primary weapons? This would also serve as an inderect nerf to things like Suros or Mythoclast?

Exotic Weapon Ideas?
Jack in the Box: Exotic Perk: High chance of triggering your grenade at target when dealing precision damage. Must have full grenade energy. Secondary Perk: dealing damage with this weapon restores grenade energy.
One-Mile Punch: Exotic Perk: Same as above, but for melee. Secondary Perk: same as above, but for melee.
Last Chance: Exotic Perk: Last roun in your magazine deals precision damage to the last target you shot. Does not trigger if no target was hit since last reload. Secodary Perk: Reload faster when your magazine is empty.
Two For Flinching: Exotic Perk: This handcannon fires two shots per trigger pull, recoil is felt after second shot. Secondary Perk: clown Cartridge.
Blamite!: See, needler.
It would upend PvP
Even a single bullet would remove the ability to super for a few seconds.

Exotic Weapon Ideas?
A grenade launcher, similar to the AR in Marathon. It would be a heavy. Grenades do less damage than rockets, but you get more.

Exotic Weapon Ideas?
Uses grenade energy for grenades to launch, increased grenade recharge speed. Aiming fires grenades
Right trigger for minigun

Make it a heavy weapon like a rocket launcher or something?
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