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Exotic Weapon Ideas? (Destiny)

by Harmanimus @, Tuesday, October 28, 2014, 15:19 (3918 days ago) @ Spec ops Grunt

Jack in the Box: Exotic Perk: High chance of triggering your grenade at target when dealing precision damage. Must have full grenade energy. Secondary Perk: dealing damage with this weapon restores grenade energy.

One-Mile Punch: Exotic Perk: Same as above, but for melee. Secondary Perk: same as above, but for melee.

Last Chance: Exotic Perk: Last roun in your magazine deals precision damage to the last target you shot. Does not trigger if no target was hit since last reload. Secodary Perk: Reload faster when your magazine is empty.

Two For Flinching: Exotic Perk: This handcannon fires two shots per trigger pull, recoil is felt after second shot. Secondary Perk: clown Cartridge.

Blamite!: See, needler.


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