
LOL (Destiny)
Interesting. I find locking them to be worse, since you can't slam multiple ones at once. They shoot as the come out of stasis, and you risk getting shot twice. It seems much more effective to jump smash 2, and finish off the third.
On Normal, yes. It's better to sprint and slam. If you're a 28, you can kill all 3 with a single slam if you're lucky. Not so much if you're a 27. Same principle applies on Hard. You can't afford to be between them if you can't one-hit them. Better to activate their lock, which buys you time to get to them, and they'll be softened up... Assuming you don't have a Gunslinger popping them for you.
The BEST is if you have two gunslingers. Then they are all dead before the first oracle appears.
Better to save one gunslinger FOR the Oracles, to make up for the initial skirmish, unless you're on Right side, as you can't take any chances with that Praetorian.
Complete thread:
- Little idea for Atheon communication post-patch *Raid SP* -
RC,
2014-10-28, 21:03
- Little idea for Atheon communication post-patch *Raid SP* - someotherguy, 2014-10-28, 21:21
- GET OUT OF MY HEAD -
CyberKN,
2014-10-28, 21:36
- What else would I use? -
RC,
2014-10-29, 07:32
- One, John, Salmon, Copper, Fire and Echo, obviously.
- someotherguy, 2014-10-29, 17:00
- Tom, Dick, and Harry? - stabbim, 2014-10-30, 13:49
- One, John, Salmon, Copper, Fire and Echo, obviously.
- What else would I use? -
RC,
2014-10-29, 07:32
- LOL - Cody Miller, 2014-10-28, 21:39
- Little idea for Atheon communication post-patch *Raid SP* - Schedonnardus, 2014-10-29, 10:36
- Tried this last night - Schedonnardus, 2014-10-30, 06:28