My Thoughts on Destiny (Destiny)
Hello everyone. I know I don't post much around here, so some of you might've forgotten who I am. For all the old guard, I went by DHalo over on HBO. Hello again. :)
Now, one of the reasons I rarely post is to try and keep the hyperbole and uninformed chit chat to a minimum. I didn't stay very "up-to-date" on Destiny during it development, so I didn't really have much to say. Even though I feel my expectations were quite tempered compared to most others' here, I did have some expectations from the things that Bungie had said over the years here and there.
So...finally, I feel like enough time has passed where my feelings on Destiny are not just knee-jerk. As a TL;DR, I can say with confidence that, overall,...
Destiny is quite the disappointment in my eyes. More so than Halo 4 was to me, and that really says a lot coming from me. I'll explain, but for some background on my perspective, I'm not the biggest fan of PvP anymore. It requires an investment of time all its own to keep a modicum of skill, which is less than desirable considering Destiny already has investment issues all its own. But the PvP distaste is a general, non-Destiny specific distaste. I primary stick with narrative content. Additionally, I play a Warlock currently at level 27 after 45 hours of game time. So...what is it that I dislike about Destiny?
1. Its lack of substance
2. Its reliance on investment.
So, first off, Destiny has the seeds of something great showing on the surface...but seeds are meant to be buried, behind the scenes. I should see what has flourished from those seeds, not the seeds themselves. The story was the beginning of a much longer arc, sure, but it feels like rather than flesh out the content of their story to be more full of life and narrative, they implemented what could amount to an outline of a story. Each moment is a bullet point, rather than its own paragraph. I would be more likely to give Bungie a chance to do a better job on this going forward if it weren't for number two.
Destiny requires your investment. And not just overarching investment, I get that all games of this type require investment. But here's the thing: let's say I were to load up WoW or SWTOR. I can hop on, do a portion of a quest and log off. Maybe 10 minutes of time. I can continue to devote small moments of my time to the game whenever they are available to me. My progress is almost always saved mid-activity.
Destiny? Well, to progress at anything faster than a snail's pace (and not playing in PvP), I need Ascendant Materials and Vanguard Points and Marks. To get these I have to focus my activity choices on Bounties, Public Events, Strikes, and Patrol missions. The first problem is feeling like I can't move on toward end game content without playing very specific content. I feel forced into the repetition to move forward. Second, in comparison to the above MMO style, many of these activities require more time than just a few minutes. Bounties require me to hit the Tower first. Patrols give piddly vanguard points. Strikes take time (and have to be finished in one sitting), and Public Events aren't guaranteed, let alone the fact that I'm not always guaranteed to get the items I need because of the RNG. I've done 4 Public Events, getting no random A-Mats and Energy from the Postmaster package when I need Shards.
Thing is, I am incredibly busy lately. I don't always have time to spend a half hour or more at one time, and the fact that I'm not Vanguard Rank 3 yet and I'm already tired of playing the same crap over and over is not a good sign. I realize that there are activities in MMOs like Raids and Dungeons that require a long time investment and other people, but those are special times that I set aside a block to do on rare occasion. I shouldn't feel like I need other people and large blocks of time every time I play. I can't do feasibly do that.
Destiny has great gameplay. But the content got old, fast. MMO expansions release large amounts of content for each purchase, whereas Destiny is going to charge quite a bit for quite little in comparison.
I realize that the answer to this dilemma is: Destiny is not the game for me. And I get that. But it is still, nevertheless, depressing that a game that Bungie was trying to tout as the greatest thing since sliced bread is the least approachable game I have ever played, with very little reward for playing it. The story is not rewarding. The RNG is not rewarding. I've not played the Raid yet due to not having a Legendary primary yet. I've seen only 2 Legendary engrams in my time playing...
It really feels like its not worth my time. And that's unfortunate. I wish there was more here for me, but there's not.