Dark Below Preview video (Destiny)
Dark Below Preview video
I'm really looking forward to this! And those multiplayer maps look really interesting too. Can't believe it's coming out in two weeks.
Dark Below Preview video
Ah yes... One of my least favorite streaming players. Doesn't buffer worth a damn, doesn't give you any indication how much is buffered, stutters and stops throughout the entire video. And that was just SD.
I'm excited for no other reason than it means I'll have more content to work through when I finally get my Xbox One. Also, a lot of sexy new guns. Looks like a lot of variation. I kinda wish some of that, even just a little, would trickle down to the common guns. Everything looks exactly the same otherwise, despite manufacturer origin. I didn't pay it a lot of attention in the Beta, but having spent a lot of time with the Trial the last few days, I'm noticing it a lot now.
As an aside... how the hell do Scout Rifles even work? I mean....
What exactly is the path from magazine to barrel on these?
Dark Below Preview video
Yep it looked good. I was more excited about the mention of story and responding to feedback with expansion two though. My feeling is Bungie really is working to address our concerns when they take the time to mention them in a ViDoc type video. Perhaps The Dark Below is too soon after the main game's launch to be fully affected by the feedback they've gotten, but I'm now even more hopeful for House of Wolves. :)
Did I see swordplay on Cosmodrome?
That makes me happy.
Dark Below Preview video
As an aside... how the hell do Scout Rifles even work? I mean....
What exactly is the path from magazine to barrel on these?
Foreword: Anyone reading this, go here and click the thumbnail for a bigger image.
The gun pictured there is a bullpup design, so the firing chamber is farther back than a conventional layout. If you look at the hole the user's thumb would be going through, the rounds are coming up from the mag behind that.
Dark Below Preview video
Let's all take a moment to appreciate the graphical effect on Eris' face.
Isn't SKYSHOCK a codeword for a payload in the Grimoire?
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Found it
Ghost Fragment: Old Russia
/Acknowledge human verification request. The words are RIGOR, APEX, SKYSHOCK. I will repeat the payload status now: RIGOR, APEX, SKYSHOCK.
Yes, it's RIGOR. Yes, I believe that's correct. Yes, it is, uh, it is an antimatter payload, a strategic asset. Specifically? Ah, I believe it's an annihilation-pumped caedometric weapon.
can someone embed the video?
game informer is blocked here at work, and i don't see it on their youtube channel.
If it can't be embedded, i'll just watch it at home tonight.
thanks.
Dark Below Preview video
Looks like a lot of variation. I kinda wish some of that, even just a little, would trickle down to the common guns. Everything looks exactly the same otherwise, despite manufacturer origin.
I don't know about exactly the same. There is definitely some variation in the look of some of the various common weapons. I think it's intentionally toned down a bit though. It just makes you want those exotic weapons more. :)
Nope.
If they did have it up on YouTube it would be preferable. At this time it really is exclusive to the page it's embedded in.
All you need to know is my post though. ;)
You missed the big ones. :)
Ghost Fragment: Darkness
V113NNI070XMX001 SECRET HADAL INSTANT
AI-COM/RSPN: SOLSECCENT//SxISR//DEEPSPACE
CONTACT CONTACT CONTACT
TRANSIENT. NULLSOURCE. NULLTYPE.This is a SKYSHOCK ALERT.
Multiple distributed ISR assets report a TRANSIENT NEAR EXTRASOLAR EVENT. Event duration ZERO POINT THREE SECONDS. Event footprint includes sterile neutrino scattering and gravity waves. Omnibus analysis detects deep structure information content (nine sigma) and internal teleonomy.
No hypothesis on event mechanism (FLAG ACAUSAL). Bootstrap simulation suggests event is DIRECTED and INIMICABLE (convergent q-Bayes/Monte Carlo probability approaches 1).
No hypothesis on deep structure encoding (TCC/NP-HARD).
Source blueshift suggests IMMINENT SOLAR ENTRY.
Promote event to SKYSHOCK: OCP: EXTINCTION. Activate VOLUSPA. Activate YUGA. Cauterize public sources to SECURE ISIS and harden for defensive action.
I am invoking CARRHAE WHITE and assuming control of solar defenses.
STOP STOP STOP V113NNI070XMX091
You missed the big ones. :)
"AI-COM/RSPN"
Rasputin?
can someone embed the video?
It's not on their youtube channel regardless--at least it wasn't last night when I was trying to watch this on my console.
I would've embedded it if I could've.
Dark Below Preview video
Looks like a lot of variation. I kinda wish some of that, even just a little, would trickle down to the common guns. Everything looks exactly the same otherwise, despite manufacturer origin.
I don't know about exactly the same. There is definitely some variation in the look of some of the various common weapons. I think it's intentionally toned down a bit though. It just makes you want those exotic weapons more. :)
And it should, right? Everything can't be unique.
Item screens for review
Found this via Reddit, all the items captured:
LOT'S of primary's with elemental damage....
Things I noticed:
"Murmur" has BOTH Arc and Solar damage, apparently can be chosen at will(?)
"Necrocasm" is a primary Auto Rifle with Arc damage and something other than Kinetic: a fist holding a bullet(?)
"No Land Beyond" is a primary Sniper with Kinetic and some unknown second damage type; looks like a headshot multiplier/advantage(?)
"Oversoul Edict" is a primary pulse rifle with Arc damage
"Word Of Crota" is a primary Handcannon with VOID damage and a 12 round mag!
Yep.
As a side note, who names their defense AI "Rasputin"?! Was "Skynet" already taken or something? :p
Yep.
As a side note, who names their defense AI "Rasputin"?! Was "Skynet" already taken or something? :p
Someone who wants something hard to destroy. Apparently it worked.
Item screens for review
My titan NEEDS those Ruin Wings gauntlets.
-Disciple
Item screens for review
My titan NEEDS those Ruin Wings gauntlets.
-Disciple
My warlock needs that Obsidian Mind helm.
-Every Voidwalker
Item screens for review
"Necrocasm" is a primary Auto Rifle with Arc damage and something other than Kinetic: a fist holding a bullet(?)
Maybe it's related to melee somehow? Increased melee speed when doing damage or something? Seems like an increase to melee would be useful against hive thralls.
"No Land Beyond" is a primary Sniper with Kinetic and some unknown second damage type; looks like a headshot multiplier/advantage(?)
http://www.destinydb.com/items/2681212685-no-land-beyond#1.MmuVjaB8
It's a primary sniper rifle.
"Oversoul Edict" is a primary pulse rifle with Arc damage
http://www.destinydb.com/items/868574327-oversoul-edict#1.MMdkgaT8
It also allows you to ignore the hive knight shields.
Item screens for review
"Murmur" has BOTH Arc and Solar damage, apparently can be chosen at will(?)
Certainly looks that way. The green circle around the arc icon suggests that it's selectable. Solar damage, then, is currently selected in this screenshot, and the weapon shows up as solar.
"No Land Beyond" is a primary Sniper with Kinetic and some unknown second damage type; looks like a headshot multiplier/advantage(?)
Wait, a primary? If there's evidence of that in the screenshot, I'm not seeing it. But I want to believe. I'm actually terrible with sniper rifles in Destiny, but this one seems to have iron sights so I think my results might be better.
Also of note: Some of these weapons have an icon in their upgrade path right where the "oracle disruptor" icon would be on VoG weapons. I'm assuming those are raid weapons from Crota's End.
Cascade
"Necrocasm" is a primary Auto Rifle with Arc damage and something other than Kinetic: a fist holding a bullet(?)
Maybe it's related to melee somehow? Increased melee speed when doing damage or something? Seems like an increase to melee would be useful against hive thralls.
It's an existing perk (my 77 Wizards have it). "Cascade: Melee kills increase the reload speed of this weapon for a short time."
Looks like a Skedar weapon from Perfect Dark
"Necrocasm" is a primary Auto Rifle with Arc damage and something other than Kinetic: a fist holding a bullet(?)
Maybe it's related to melee somehow? Increased melee speed when doing damage or something? Seems like an increase to melee would be useful against hive thralls.
Looks to me like a hand holding a knife, so that implies increased melee damage I bet, maybe akin to the BruteShot in Halo 2, how it did increased melee damage compared to others.
Nice to see some variety on damage types.
Item screens for review
"Murmur" has BOTH Arc and Solar damage, apparently can be chosen at will(?)
Certainly looks that way. The green circle around the arc icon suggests that it's selectable. Solar damage, then, is currently selected in this screenshot, and the weapon shows up as solar.
"No Land Beyond" is a primary Sniper with Kinetic and some unknown second damage type; looks like a headshot multiplier/advantage(?)
Wait, a primary? If there's evidence of that in the screenshot, I'm not seeing it. But I want to believe. I'm actually terrible with sniper rifles in Destiny, but this one seems to have iron sights so I think my results might be better.Also of note: Some of these weapons have an icon in their upgrade path right where the "oracle disruptor" icon would be on VoG weapons. I'm assuming those are raid weapons from Crota's End.
All Special and Heavy weapons have text saying "Special/Heavy weapons use green/purple ammo...", whereas No Land Beyond does not.
Also, it has been said that the second damage-type-indicator is to show it is a primary sniper, though I don't know of the precedence for that conclusion.
Necrogasm!
I declare this the one true name of this item, and henceforth shall only refer to it as such!
We're doing something new... Strike + story
It's great that the strike is integrated into the story!
It's sad that this is "new" to this game. Baby steps, I guess, but I hope Bungie is etching this is stone next to the "30 seconds of fun" edict: Story matters. Loot alone is not enough reason to play.
Dark Below Preview video
As an aside... how the hell do Scout Rifles even work? I mean....
What exactly is the path from magazine to barrel on these?
Foreword: Anyone reading this, go here and click the thumbnail for a bigger image.The gun pictured there is a bullpup design, so the firing chamber is farther back than a conventional layout. If you look at the hole the user's thumb would be going through, the rounds are coming up from the mag behind that.
I'd gathered that much, it's just that the magazine (at least the bottom) looks enormous, so it never appeared as though there was enough room for any sort of bullet to travel behind the grip.
Agreed.
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Item screens for review
"http://www.destinydb.com/items/2681212685-no-land-beyond#1.MmuVjaB8
It's a primary sniper rifle."
If you read the description of that perk, it says "...may be equipped in the primary weapon slot". It says "MAY", not "IS", which to me implies an option.
Do you think it's possible that we "can" equip it in the traditional spot for snipers, as a Special?
Embed
Not sure how to embed it, but it's on youtube now.
https://www.youtube.com/watch?v=6saWAcGizxU&feature=youtu.be
Looks pretty damn tasty!
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Just got posted on Youtube
Embed
Not sure how to embed it, but it's on youtube now.
https://www.youtube.com/watch?v=6saWAcGizxU&feature=youtu.be
Thank you for that. The GameInformer player wouldn't go past 6 seconds for me after 10 tries reloading over the course of the morning!
to embed, you take the video string (seen after ?v=, so in this case just 6saWAcGizxU) and put that between youtube opening and closing tags.
[youtube]6saWAcGizxU[/youtube]
That should turn into something like this:
Dark Below Preview video
I'd gathered that much, it's just that the magazine (at least the bottom) looks enormous, so it never appeared as though there was enough room for any sort of bullet to travel behind the grip.
considering that its a mid-range rifle, there really isn't enough space for a round to travel up through the grip. unless.....space magic.
thanks!
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is Jen Taylor Eris?
some of the lines sound like her, others kinda don't.
Local versions, too.
Local versions, too.
Many thanks, Claude.
Dark Below Preview video
considering that its a mid-range rifle, there really isn't enough space for a round to travel up through the grip. unless.....space magic.
"Many years of loving craftsmanship went into the design and construction of this brutal tool of mayhem, I hope you can appreciate that. I won’t waste my time trying to explain the loading mechanism to you — your primitive mind could never grasp its complex nature."
Dark Below Preview video
considering that its a mid-range rifle, there really isn't enough space for a round to travel up through the grip. unless.....space magic.
"Many years of loving craftsmanship went into the design and construction of this brutal tool of mayhem, I hope you can appreciate that. I won’t waste my time trying to explain the loading mechanism to you — your primitive mind could never grasp its complex nature."
I assumed Durandal just teleported rounds into the chamber :-p
We're doing something new... Strike + story
I thought the exact same thing when he said that. On my first play through, I really expected the strikes to be the final chapter of each planet's part of the story instead of just unrelated side missions with slightly more difficult boss fights than usual.
I'm looking forward to seeing them tie everything together this time around.
-Disciple
+1 :)
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Dark Below Preview video
I dunno about that. There's no rule that says the round has to remain perfectly horizontal the whole time. Maybe the back end tilts upward and it comes up at a slant.
There are some pretty crazy loading mechanisms out there that involve rounds twisting around and moving along odd paths. Just look at the P90:
https://www.youtube.com/watch?feature=player_detailpage&v=iJJYB8AmHew#t=45
(despite the computer animation, the P90 is a real gun, and that's really how it operates)
I get what you're saying. At a glance, the space seems too constrained. But there are ways it could work, even with present-day technology limitations. Also, it might be that centuries of advancement have allowed for smaller bullets.
is Jen Taylor Eris?
I thought back to Jen Taylor while watching that & wondered when/if they would use her for Destiny. Maybe there's a reason I thought that.
Jen's already in
She's the computer in the Ishtar Collective's vault, the one who keeps talking to Dr. Shen. I think she also does some of the announcements in the Tower.
-- Steve'd love to hear Tim Dadabo return at some point.
Jen's already in
She's the computer in the Ishtar Collective's vault, the one who keeps talking to Dr. Shen. I think she also does some of the announcements in the Tower.
-- Steve'd love to hear Tim Dadabo return at some point.
yeah, i knew she was already in the game, but the AI is done with an accent, and the tower announcements are background filler. There are some lines from Eris that really sound like her, and others that do not. Would be nice to have her in the game in a substantial way. Hopefully, as the series progresses, the other voice talent will get used more as well.
Ruin Wings look totally badass
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Second symbol looks like "Hip Fire" to me
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Dark Below Preview video
It's amazing how they can convey so little, aside from some weapon and armor traits which I couldn't see clearly watching normally, and I can be lacking the money, time, and interest to get the DLC, and they can still get me kind of excited.