
Reviews (Destiny)
This isn't a decent review aside from a few points about mission length (although they fail to mention that the default game's first mission is short and also cannot be repeated, but whatever).
It's just the same whinging that comes from the same quarters over and over again-- I did X and Y and only got this lousy t-shirt. I did A and B and didn't get anything, and then somebody else got lucky and got that thing without even doing A and B!
These people need to be whacked upside the head with the parable of the talents.
Honestly, what did anybody expect was going to happen? It seemed obvious from the way Destiny's design is expressed in the first portion that the floor would be raised, and so would the ceiling.
So if you spent a lot of time in the raid because you thought it was fun, and got enough gear to be level 30, great! You don't lose that because now other players can get there without doing that. It doesn't take away your achievement, and it doesn't even make it invisible, as people can see what kind of armor others are wearing.
Sheesh.
I get your frustration with the other crowd that plays Destiny but their complaints aren't unfounded or unreasonable, because Destiny is a loot drive game.
An appropriate subtitle for Destiny would be Destiny: The quest for stuff.
Awhile back, PetetheDuck lamented about how he wasn't having any luck getting the last of the raid gear he needed, despite running the raid regularly and on multiple characters to boot. I don't play with Pete, but going by his posts I'll assume he's a pretty balanced guy since I don't see him bashing the game, or being a crybaby about things all the time, in fact he's more likely to post the positive things he like (which is a rarity on gaming forums these days) so when he complains about the randomness and frustration that is Destiny: The quest for stuff, I'm inclined to listen, as opposed to someone else who works "Destiny is Lame" into every post they make.
Destiny is a fun game, and the fundamentals are A+ work. It handles great.
But it's also random, temperamental, and arbitrary when it comes to it's own progress and reward system.
I don't get mad if someone gets the same item as me in a random loot drop where I had to chase it via a bounty or something, but I CAN empathize the frustration of it.
It does suck.
I can also empathize the frustration of pouring lots of time into something you really like in this game, only to have the ceiling raised and that work be essentially nullified.
Don't forget, this is a lot of people's first experience with an MMO\RPG.
The complaints you lament may be grating on you, but they're perfectly valid.
If Destiny we're a meal, it would be the kind where they keep serving you lots and lots of rice and then eventually, the main course FINALLY is served, but you're not hungry anymore.
Is it getting better?
Absolutely.
But it's still very transparent that aside from conquering the Raid, there still isn't much to do that doesn't get repetitive quickly.
Their complaint boils down to the same thing we've been hearing since Halo 2 multiplayer: that some people feel the game functions insufficiently as a metering device for determining how good everybody is at the game and then displaying it to everyone else.
Um....no? That's not how I read it at all. I don't see people complaining about "metering", I see people complaining about lack of narrative, artificial speed bumps, "the grind" (which is real, btw, in areas of the game. Not the WHOLE game, but it's there) and feeling shafted by how random the game can be.
Just like in Halo 2, we'll all eventually be chasing that 50 (and higher), it just means something different.
I mean, there is a big fucking number over my head where ever I run to give people an idea on how much time I've sunk into the game, and for PvE that's great, but in PvP it doesn't really do much to showcase an individual's skill. In Playstation MM when I'm dragged into crucible I have no idea if my opponents are evenly matched to my ability, I just have to hope MM does it's job, and honestly, it seems to about half the time.
So, I can see that being a legitimate complaint, for those who enjoy playing competitively in Destiny's PvP. Perhaps Halo 3's solution of a MM rank and an XP rank next to your tag might be the solution to that problem, but if you think that "metering" in Destiny is the crux of these complaints, I think you are woefully misguided.
Complete thread:
- Reviews -
Cody Miller,
2014-12-11, 19:17
- Indeed. - Ragashingo, 2014-12-11, 19:45
- Should I start playing again if I don't get the expansion? -
Monochron,
2014-12-11, 21:14
- Should I start playing again if I don't get the expansion? -
narcogen,
2014-12-11, 23:18
- Should I start playing again if I don't get the expansion? - Monochron, 2014-12-12, 08:13
- Should I start playing again if I don't get the expansion? -
narcogen,
2014-12-11, 23:18
- Reviews - car15, 2014-12-11, 22:39
- Reviews -
narcogen,
2014-12-11, 23:15
- Reviews - SonofMacPhisto, 2014-12-12, 05:33
- Agreed 100% -
kidtsunami,
2014-12-12, 06:09
- Why do we play Destiny? - CruelLEGACEY, 2014-12-12, 11:47
- Reviews - Revenant1988, 2014-12-12, 06:57
- Reviews -
Leviathan,
2014-12-12, 01:07
- Reviews - rliebherr, 2014-12-12, 06:56
- Reviews -
someotherguy,
2014-12-12, 03:03
- Reviews -
HavokBlue,
2014-12-12, 03:05
- Good to know, thanks
- someotherguy, 2014-12-12, 03:13
- Good to know, thanks
- The new hunter cloaks... -
rliebherr,
2014-12-12, 06:58
- The new hunter cloaks... - Leviathan, 2014-12-12, 09:27
- Reviews -
HavokBlue,
2014-12-12, 03:05
- Forbes has a great article. This ain't an expansion folks -
Spec ops Grunt,
2014-12-12, 07:38
- Forbes has a great article. This ain't an expansion folks - Cody Miller, 2014-12-12, 15:20