Destiny isn't Skryrim. :( (Destiny)

by ckamp, Wednesday, February 04, 2015, 15:00 (3825 days ago) @ INSANEdrive

I've come to terms with the size and scale of Destiny. I think I too was hoping it was going to be much bigger, but I understand the reasons for its smaller size. What I'm hoping for is that the world is filled with lore. Give us a reason beyond "scan this thing" to poke around. I know Leviathan is still exploring and that is awesome, but I just don't get the same pleasure outof it as I did in skyrim. Previous Halos did this to a degree. The Elite bodies in ODST, the rocket launchers on the corpses of soldiers who lost an untold battle in the Library, Marty's sad music at the top of AoTCR, the odst body with the two hand guns in the cave on Delta Halo. Those types of things, even though they all are variations on a theme (people died doing something) worked better in Halo because my story connects to theirs. They died, but they gave me something to help me in my journey. Imagine if you got the start of an exotic bounty by randomly coming across the remains of a guardian in Destiny.

This is all pretty limited in scope. As I said, the stories are all "someone died and I get their stuff" but you could do a lot more. Maybe include something like the terminals in which you get a meta story over the main narrative. I just want patrols to be alive.

I'm starting to rant so feel free to leave if you've made it this far. Maybe they could have an algorithm that randomizes which enemy groups spawn when I enter a zone so that I don't know what to expect. The Blades of Crota was a step in the right direction. Wouldn't it be eerie to wander through Old Russia and have the opening areas completely empty. What about the pitch black room where you first encounter the hive? What if that was empty most of the time, but every once in a while it would be full. I think that is much scarier. Bungie would get a lot further mileage out of their environments if they did stuff like this.

Eh, do any of you have realistic ideas for what bungie could do to bring life to their shared world action shooter?


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