
Share your Iron Banner Loadouts! (Destiny)
I'll be playing my Hunter in the Iron Banner this time around. It'll be like a coming home party.
Gunslinger: Hawkmoon, Praedith's Revenge, Against All Odds, level 32 with crota raid gear except for Apocalyphage Symbiote helmet.
Bladedancer:
Universal Remote, Secret Handshake (I may try out Felwinter's Lie, but I think the slower firing rate will nix that option for me), Against All Odds, level 32 with crota raid gear except for Knucklehead Radar helmet.
Generally, I'll be running the gunslinger, but I do mix it up from time to time. See you starside!

Share your Iron Banner Loadouts!
I'll be playing my Hunter in the Iron Banner this time around. It'll be like a coming home party.
Gunslinger: Hawkmoon, Praedith's Revenge, Against All Odds, level 32 with crota raid gear except for Apocalyphage Symbiote helmet.
Bladedancer:
Universal Remote, Secret Handshake (I may try out Felwinter's Lie, but I think the slower firing rate will nix that option for me), Against All Odds, level 32 with crota raid gear except for Knucklehead Radar helmet.Generally, I'll be running the gunslinger, but I do mix it up from time to time. See you starside!
As I'm going for the chest and Hammer, I'm pretty much only going to be running a Hunter as well... I've been messing arund with different loadouts, and everything seems viable. Haven't quite landed on a preferred loadout yet...
- NitC, Bad Juju, or Hawkmoon.
- Felwinter's Lie, Swordbreaker. (Though I did get a Plug One.1 with Spray n' Play, Accelerated Coils, and Grenadier...)
- Jolder's Hammer, Thunderlord (Just to use up my Exotic slot if I roll with the NitC)
Share your Iron Banner Loadouts!
Voidwalker
-Thorn
-The Comedian
-Exodus Plan

NitC and Bad Juju
Both have such slow TTK... How do you live (or kill) at that speed? Is Bad juju just for the increased super charge rate?

Share your Iron Banner Loadouts!
Voidwalker: Thorn, Felwinters Lie, MG18A Harm's Way, level 31 with Iron Banner gear, Voidfang, and a cheap Vaguard helm.

NitC and Bad Juju
Both have such slow TTK... How do you live (or kill) at that speed? Is Bad juju just for the increased super charge rate?
Mostly just because I enjoy using them. Bad Juju has full-auto and great stability at range (as for the perk, I really suck at the whole gunslinging thing, but the ammo regen has saved me a few times), and NitC I got a few days ago, so I'm leveling it and trying to go back to my Scout Rifle roots. I only used Hawkmoon for half of a match so far, because it's really quick at getting the two Headshot bounties.
I haven't really noticed any downside in the TTK. I'm not doing as great as I would be otherwise, I'm sure, but the guns are fun to use and I'm still going positive, so that's about all I need.

Share your Iron Banner Loadouts!
I only run Gunslinger, I like to keep my distance and get the play to my advantage.
Three Little Words with a killer roll or Red Death/Suros/MIDA if I'm rocking the PR
Pocket Infinity on smaller maps or ones I don't know sniper lanes, P.R. if I'm going to snipe
Against All Odds again with a killer roll
Cannuckle Head Radar is my friend, Achlyophage is nice for the extra shot, but Id rather see the flankers when I'm ADS.

Very conflicted.
I am conflicted this time around. My best gear is spec'd for Scout Rifles which I haven't been successful with in PvP yet. I think it's because I typically engage closer (thus ARs were useful before, but if you're following the other thread about Assault Rifles you already know my stance on them). Second best for Assault Rifles. Third best gear is set up for Hand Cannons, so I'm pretty sure I'll be running Thorn or TLW with LDR, I like having Harm's Way in my Heavy Slot. Got my MotU last IB primarily because of heavy management (which is different this time around now that it doesn't drop from other players). All that being said, should look like this:
Weapons
Thorn, TLW, or maybe VoC
LDR, Patience and Time, or Found Verdict
Harm's Way
Armor:
if I'm spec'd for Scout Rifles, I'll have Knucklehead Radar on as all my Scout Rifle gear is legendary.
If spec'd for anything else, Lucky Raspberry. Reviving with full grenade energy is great.
as for Gunslinger or Bladedancer. I'm comfortable running either. Bladedancer has the better grenades in my opinion (not by much) but the distance to kill of a Gunslinger is nice, better for staying alive with.

Share your Iron Banner Loadouts!
Devil You Know, Purifier VIII, and Thuderlord
My favorite! Fusion Rifles are still very effective.

Share your Iron Banner Loadouts!
Going to run with my defender because I want the chest. No Backup Plans on the armor. In smaller maps probably Last Word and Two to the Morgue, and use Red Death on more open maps. Against All Odds will be my heavy.

Share your Iron Banner Loadouts!
Voidwalker: 32 with raid gear
Primary: Thorn, Red Death, Vex or Suros
Secondary: Efrideet's Spear, Perun's Fire, Found Verdict
Heavy: Jolder's Hammer, Radegast's Fury

Very conflicted.
Bladedancer has the better grenades in my opinion (not by much) but the distance to kill of a Gunslinger is nice, better for staying alive with.
IMO the gunslinger's tripmine grenade is the finest grenade in the hunter arsenal. The other two gunslinger ones aren't worth using in pvp. All of the bladedancer grenades have some utility, but none of them are real killers. I usually use the last one for finishing someone off around a corner if they took cover.

Very conflicted.
Exactly how I use the bladedancers grenade. Trip Mine can be great, but you really gotta throw it right at their feet or hope they aren't paying attention.

Very conflicted.
Exactly how I use the bladedancers grenade. Trip Mine can be great, but you really gotta throw it right at their feet or hope they aren't paying attention.
Or stick 'em. My personal favorite.

Stickies and lucky Raspberry = good times
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Share your Iron Banner Loadouts!
Devil You Know, Purifier VIII, and Thuderlord
My favorite! Fusion Rifles are still very effective.
Is your version of 'Devil You Know' still a 300 damage? If so, is it still viable? I bought The Chance and shelved my DYK, and I'm pretty certain The Chance sucks.

300 attack weapons were fine in the last iron banner
The damage curve is so small within 2 levels of the cap that a fully upgraded 300 attack weapon was just as effective as ever in the last IB, even against level 32s.

Share your Iron Banner Loadouts!
Devil You Know, Purifier VIII, and Thuderlord
My favorite! Fusion Rifles are still very effective.
Is your version of 'Devil You Know' still a 300 damage? If so, is it still viable? I bought The Chance and shelved my DYK, and I'm pretty certain The Chance sucks.
Yes, 300 attack. It doesn't matter in the iron banner, since it's a 3 shot kill, as are the 331 hand cannons. It performs the same.
Share your Iron Banner Loadouts!
Gunslinger1
- TDYK or TFPKY
- Invective
- Against all odds
Gunslinger2
- Thorn
- Found Verdict
- Against all odds

Share your Iron Banner Loadouts!
I'm using my Warlock at the moment. Voidwalker subclass wearing Voidfang Vestments, Viper Spine III, Dusk Tread IV, and Crota boots. This gives me fast auto rifle reloads, extra heavy weapon ammo, spawn with axion bolt grenades & better grenades, and picking up orbs replenishes health.
For weapons I'm using Suros Regime, Two to the Morgue or Praedyth's Revenge (depending on the map) and Corrective measure.
I spent a good chunk of time yesterday experimenting with different primary weapons. Hawkmoon and Red Death are arguably the two potential best weapons I have, but I'm not efficient enough with them to use them to their full potential. I went back to using Suros last night and I've been doing well ever since.
This brings up a point that often gets overlooked when talking about weapon stats. We like to look at DPS, range & accuracy, clip size and reload speed... All of which are important. But we can't discount the importance of how a weapon "feels" to use. In the hands of an aimbot, Hawkmoon is clearly a better PvP weapon than Suros. But in MY hands, Suros is a lot more effective. It just handles and behaves in a way that lines up well with my skills and playstyle.

Share your Iron Banner Loadouts!
So I sucked balls with hawkmoon in IB last night. In normal crucible, it's a beast, but in IB I couldn't get a kill to save my life. Switched to my completely un-upgraded (virgin?) Red Death, and holy cow that thing rocked! Feels way stronger than in normal crucible.
So yeah, I'm using Red Death now.
Also... Reign of Terror in IB makes me happy!
Very conflicted.
Exactly how I use the bladedancers grenade. Trip Mine can be great, but you really gotta throw it right at their feet or hope they aren't paying attention.
Most of the trip mines I die to are AoE-planted, in a hotly-contested area; the sound is nearly inaudible, and there's so much going on onscreen that the red beacon is nearly invisible.
Occasionally I die to trip-mines not because I didn't see them, but because I thought my own team threw them. :)
Share your Iron Banner Loadouts!
For weapons I'm using Suros Regime, Two to the Morgue or Praedyth's Revenge (depending on the map) and Corrective measure.
PR used to be my go-to sniper in Crucible (regular or IB) - 6 shot clip, pretty fast rate of fire, nice handling.
I switched to LDR during the last IB, though, and I can't go back. Even though I only get 4 shots, and they fire slower... the added punch is awesome. (And though the overpenetration was definitely nerfed in 1.1.1, it's still SORT of there; I killed 3 people through walls yesterday. Crates don't work as well as they used to - I used to be able to toast people from B's heavy spawn on Blind Watch when they were hiding behind the crate at the top; now I can't do that any more. But the wall in front of A on Firebase Delphi? Sure, no problem. :) Toss a grenade onto the cap point, they'll push over to the wall to protect themselves (and to be ready to shotgun you as you come in). Fire a few shots through the wall, and there's no need to actually engage. ;) )

Very conflicted.
Occasionally I die to trip-mines not because I didn't see them, but because I thought my own team threw them. :)
That's true about thinking that they are friendly trip mines. Died once from that just last night.

Share your Iron Banner Loadouts!
So that's how you were stealing all my kills last night, shooting through walls and stuff.
Share your Iron Banner Loadouts!
So that's how you were stealing all my kills last night, shooting through walls and stuff.
I was trying to get the super-rare 'Sung Hero' medal to drop for you. (5 Unsung Heroes in a row, without dying.)
I was so close!

Share your Iron Banner Loadouts!
I tried a bunch of stuff last night.
I'm still not sure if the damage buff to pulse rifles is enough for me, I feel like it's taking me way too long to kill people. Still loving The Last Word, even Post-nerf.
I was really excited about using my perfectly-rolled and fully-upgraded Felwinter's Lie... But the RoF was really frustrating. I had much more success with Found Verdict. I'm going to try re-rolling my second one to get Full-Auto (with Hammer-forged), as that apparently helps.
As far as character/gear goes, I'm running voidwalker warlock this time around, with The Skull of Dire Ahamkara. Worked really well for me during the first Iron Banner 2.0, and seems to hold up so far.
Looking forward to running some more tonight!

Share your Iron Banner Loadouts!
Ha at least I was getting 50 points per assist. Those last two games had a combined 23 assists, I probably would have broken 30 on each if I was good enough to finish what I had started

Share your Iron Banner Loadouts!
Devil You Know, Purifier VIII, and Thuderlord
My favorite! Fusion Rifles are still very effective.
Is your version of 'Devil You Know' still a 300 damage? If so, is it still viable? I bought The Chance and shelved my DYK, and I'm pretty certain The Chance sucks.
Yes, 300 attack. It doesn't matter in the iron banner, since it's a 3 shot kill, as are the 331 hand cannons. It performs the same.
Not to be confused with things like Shoulder charge which a level (or two?) difference means you don't one hit kill the enemy. I was confused as hell the first time that happened.

Very conflicted.
Occasionally I die to trip-mines not because I didn't see them, but because I thought my own team threw them. :)
That's true about thinking that they are friendly trip mines. Died once from that just last night.
I love the Titan's Lightning grenade, but it had a steep learning curve because it's virtually useless if you through it on the ground. And unlike the Trip mine, you can't stick someone with it :-(
However, if you put it on a wall or ceiling in a hot-zone you can just sit back and watch as the multi-kills flood in. It's glorious.

Very conflicted.
However, if you put it on a wall or ceiling in a hot-zone you can just sit back and watch as the multi-kills flood in. It's glorious.
Yes, I have found the walls to be much more effective for that grenade when playing with my Titan. Never thought of the ceiling before. It's kind of genius. :)

Very conflicted.
However, if you put it on a wall or ceiling in a hot-zone you can just sit back and watch as the multi-kills flood in. It's glorious.
Yes, I have found the walls to be much more effective for that grenade when playing with my Titan. Never thought of the ceiling before. It's kind of genius. :)
I only put it on the ceiling if the walls aren't very flat (also works great for Omnigul but it's kinda random with the piping), but it works because, I think, the damage is in a cone shape so it actually splashes the ground in a decent area. Also, no one really sees the grenade :)

Share your Iron Banner Loadouts!
For weapons I'm using Suros Regime, Two to the Morgue or Praedyth's Revenge (depending on the map) and Corrective measure.
PR used to be my go-to sniper in Crucible (regular or IB) - 6 shot clip, pretty fast rate of fire, nice handling.I switched to LDR during the last IB, though, and I can't go back. Even though I only get 4 shots, and they fire slower... the added punch is awesome. (And though the overpenetration was definitely nerfed in 1.1.1, it's still SORT of there; I killed 3 people through walls yesterday. Crates don't work as well as they used to - I used to be able to toast people from B's heavy spawn on Blind Watch when they were hiding behind the crate at the top; now I can't do that any more. But the wall in front of A on Firebase Delphi? Sure, no problem. :) Toss a grenade onto the cap point, they'll push over to the wall to protect themselves (and to be ready to shotgun you as you come in). Fire a few shots through the wall, and there's no need to actually engage. ;) )
That sounds awesome! I've actually never experimented with overpenetration in Destiny (PvP or PvE). I have several LDRs... 5, I think... so I'm sure at least 1 of them has the overpenetration perk. I'll have to give that a try. Thanks for the tip!

Very conflicted.
Exactly how I use the bladedancers grenade. Trip Mine can be great, but you really gotta throw it right at their feet or hope they aren't paying attention.
Protip:
Put them on the walls instead. That way when they run past they get wrecked. The pattern of activation seems way better with wall mounted tripmines.
or
Use Young Ahamkara's Spine for increased tripmine duration, and plant one near the Heavy ammo box shortly before it fills up. Works every time.

Very conflicted.
Occasionally I die to trip-mines not because I didn't see them, but because I thought my own team threw them. :)
This has happened enough times that my personal modus operandi is now to shoot any grenade I see. It can take a moment to hit such a small target, but I've saved dozens of lives (both my own and teammates) by neutralizing hostile grenades.
Nice thing is, due to no friendly-fire I can only destroy hostile grenades.

Share your Iron Banner Loadouts!
So that's how you were stealing all my kills last night, shooting through walls and stuff.
I was trying to get the super-rare 'Sung Hero' medal to drop for you. (5 Unsung Heroes in a row, without dying.)I was so close!
That medal is actually called the "John Stockton".

Share your Iron Banner Loadouts!
I was really excited about using my perfectly-rolled and fully-upgraded Felwinter's Lie... But the RoF was really frustrating.
I found the same thing when I took mine into standard crucible. It's great in PvE, though. Is it just me, or is it kind of odd to have an Iron Banner weapon that seems to be much better suited for PvE than it is for PvP?

Synergy!
I was really excited about using my perfectly-rolled and fully-upgraded Felwinter's Lie... But the RoF was really frustrating.
I found the same thing when I took mine into standard crucible. It's great in PvE, though. Is it just me, or is it kind of odd to have an Iron Banner weapon that seems to be much better suited for PvE than it is for PvP?
I actually think you find some of the best PvE gear from crucible (factions generally have the best PvE gear prior to raids, Iron Banner to reach 32 is PvE focused) and the best PvP gear from raids (special weapon loader on gloves, extra heavy on boots). Gheleon's revenge is absolutely a PvE weapon. I think it's intentional? If it's not, at the very least Bungie made an effort to pull you into the one you play less with gear from the one you play more.
lol
So that's how you were stealing all my kills last night, shooting through walls and stuff.
I was trying to get the super-rare 'Sung Hero' medal to drop for you. (5 Unsung Heroes in a row, without dying.)I was so close!
That medal is actually called the "John Stockton".

Share your Iron Banner Loadouts!
I was really excited about using my perfectly-rolled and fully-upgraded Felwinter's Lie... But the RoF was really frustrating.
I found the same thing when I took mine into standard crucible. It's great in PvE, though. Is it just me, or is it kind of odd to have an Iron Banner weapon that seems to be much better suited for PvE than it is for PvP?
Same could be said of all of the IB weapons (Hammer aside).
Felwinter's RoF wouldn't be SO bad if the spread wasn't odd. Too many times I'll fire what should have been a lethal shot, only to see that I barely grazed the target. Does it have a very narrow spread? Anyway, missing a shot for any reason is extra painful when the wait takes ages. I've just gone back to Swordbreaker.

Share your Iron Banner Loadouts!
Or better yet the Wayne Gretzky.

Share your Iron Banner Loadouts!
I was really excited about using my perfectly-rolled and fully-upgraded Felwinter's Lie... But the RoF was really frustrating.
I found the same thing when I took mine into standard crucible. It's great in PvE, though. Is it just me, or is it kind of odd to have an Iron Banner weapon that seems to be much better suited for PvE than it is for PvP?
Same could be said of all of the IB weapons (Hammer aside).
Felwinter's RoF wouldn't be SO bad if the spread wasn't odd. Too many times I'll fire what should have been a lethal shot, only to see that I barely grazed the target. Does it have a very narrow spread? Anyway, missing a shot for any reason is extra painful when the wait takes ages. I've just gone back to Swordbreaker.
Did anyone here ever get a judgement 6 with full auto from new monarchy? Always wanted one, was curious if the full auto was better than that POS Hide and Seek from Dead Orbit (the auto is so much slower than my comedian, I never bothered with it).

That's "the great one". *Made it better.
Or better yet the Wayne Gretzky.
The Great One: You have to lead your team in kills and assists. You have to have more assists than any other player on your team has kills and assists.

That's "the great one". *Made it better.
I like it. Just don't be like this guy

I guess it's safe to say he's not Canandian?
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Stickies and lucky Raspberry = good times
I used to use Lucky Raspberry all the time, but since I started posting above a 1.5 K/D ratio, I feel like I get more bang for my exotic armor buck out of knuclehead radar or apocalyphage symbiote.

Share your Iron Banner Loadouts!
I did, and TBH the Vanguard's Secret Handshake is dramatically better than any of the faction shotguns I've gotten. I like it better than Felwinter's Lie, too.

Trebek was not amused by his answer.
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Share your Iron Banner Loadouts!
I did, and TBH the Vanguard's Secret Handshake is dramatically better than any of the faction shotguns I've gotten. I like it better than Felwinter's Lie, too.
Was it full auto? Mostly curious about the fire rate in comparison to other legendary full autos.

Trebek was not amused by his answer.
That was some straight fire too. "That question was about Hockey, scrub".

Share your Iron Banner Loadouts!
I did, and TBH the Vanguard's Secret Handshake is dramatically better than any of the faction shotguns I've gotten. I like it better than Felwinter's Lie, too.
Was it full auto? Mostly curious about the fire rate in comparison to other legendary full autos.
The Judgement VI was full auto, and it didn't matter. I just hate that gun. Far too little range.
In comparison, Secret Handshake fires almost as quickly as you can pull the trigger and holds 6 rounds. It's amazing. Wish I had clips to post, but I got a Double Down/Triple Down/At Any Cost/Buckshot Bruiser/Breaker combo the other day in Control with it. Four enemies, in one control zone, and I killed them all and lived to cap the zone. Not many shotguns can do that. Possibly only Secret Handshake and Found Verdict.