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Stealth Raid Changes from the Patch (Destiny)

by Durandal, Wednesday, April 15, 2015, 10:05 (3487 days ago)

Ran Crota last night and noticed somethings:

Don't Touch Me arms no longer seem to benefit from Shadowjack.
Deathsinger now dies from two gallerhorn shots on normal.
On the bridge segment, subsequent Swordbearers do not spawn until you wipe out all the thralls that spawned with them. I.e no more thrall train.

The sword did not disappear on Crota, but he still had some odd behavior like seeing invisible hunters, and one time followed my hunter down into the left ogre room and then hung out there after I cloaked until his rotation timer kicked in.

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Stealth Raid Changes from the Patch

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, April 15, 2015, 19:11 (3487 days ago) @ Durandal

Ran Crota last night and noticed somethings:

Why are these changes not noted? The change to Don't Touch Me seems like it would warrant a note. Either it was a stealth change (heh heh) or it was unintentional, like in every other patch when stuff goes wrong.

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Stealth Raid Changes from the Patch

by Morpheus @, High Charity, Thursday, April 16, 2015, 13:52 (3486 days ago) @ Cody Miller

Ran Crota last night and noticed somethings:


Why are these changes not noted? The change to Don't Touch Me seems like it would warrant a note. Either it was a stealth change (heh heh) or it was unintentional, like in every other patch when stuff goes wrong.

Unfortunately the DTM nerf is intentional.

Crota acted weird for me, too. Last week, as he was moving, he literally walked off the walkway and almost up the stairs. I was screaming and shrieking and crying and then he teleported back on somewhere. That's another issue they might have created here.

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Stealth Raid Changes from the Patch

by Robot Chickens, Thursday, April 16, 2015, 14:05 (3486 days ago) @ Morpheus

Ran Crota last night and noticed somethings:


Why are these changes not noted? The change to Don't Touch Me seems like it would warrant a note. Either it was a stealth change (heh heh) or it was unintentional, like in every other patch when stuff goes wrong.


Unfortunately the DTM nerf is intentional.

He is referring to something different. The hunter's skill-tree has an option to extend the duration of invisibility and it used to work when invisibility was activated by being punched while wearing DTM (as opposed to crouching or punching someone), now it doesn't.

Crota acted weird for me, too. Last week, as he was moving, he literally walked off the walkway and almost up the stairs. I was screaming and shrieking and crying and then he teleported back on somewhere. That's another issue they might have created here.

I had this happen to me pre-patch. It was the first time I tried sword-bearing and it was terrifying. Almost made me not want to do it ever again.

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Stealth Raid Changes from the Patch

by Morpheus @, High Charity, Thursday, April 16, 2015, 16:54 (3486 days ago) @ Robot Chickens

He is referring to something different. The hunter's skill-tree has an option to extend the duration of invisibility and it used to work when invisibility was activated by being punched while wearing DTM (as opposed to crouching or punching someone), now it doesn't.

I know, but I'm willing to bet that because of that particular nerf, it either indirectly affected Shadowjack, or maybe that Shadowjack nerf was something they forgot to tell us about.

Or it could even be another bug.

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