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Team Snipers on Blood Glutch was awesome. (Destiny)

by unoudid @, Somewhere over the rainbow, Thursday, April 16, 2015, 16:19 (3507 days ago) @ Ragashingo

I think the biggest practical challenge to this would be that the open world maps aren't really designed with human opponents in mind. In the Crucible a ton of polish was applied to each map placing cover and carefully controlling lines of sight to make a mostly fair experience. On Patrol, assuming the maps didn't change, you often won't have much or any real cover. If it were Halo I'd immediately write this off as a horrible idea. I pretty much hated Reach's version of Blood Gulch because of how wide open you were to be shot from nearly anywhere. Destiny plays a bit differently though. With custom loadouts and Sparrows it just might maybe all work out. :)


Hunter + Invisibility + Patience & Time on PvP patrol would be ridiculous!


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