
I finally cracked after years of fighting it. (Destiny)
by iconicbanana, C2-H5-OH + NAD, Portland, OR, Thursday, May 07, 2015, 12:45 (3733 days ago)
edited by iconicbanana, Thursday, May 07, 2015, 13:11
I broke down. I caved in. Frustration became too great.
I switched to bumper jumper. Not because I wanted to. But because the lack of coexistence between jumping and aiming became too frustrating.
In the past, I would grit my teeth at this sort of nuisance. Halo CE was a big adjustment from previous shooters, but I slogged through that nightmare the first time I whiffed on a melee, and I learned to bash faces without being able to turn my head. When the 360 bumpers entered the equation, I adjusted again. Relearning controls was only a minor inconvenience; more buttons was sometimes welcome, depending on their orientation.
But the new dance is not quite like the old one. Destiny is so airborne, so fast and platform intensive, that I had to finally face the music. I need to be able to aim and jump at the same time. Those double jumps are what did it; no longer is a jump merely a precipitation to a scoped sniper shot. Now, jumping is a delicate dance through hazardous climbs; I need my head on a swivel just to land back on earth, just to negotiate the precipitous cliffs surrounding that stupid pillar around the corner from B on Shores of Time.
If Goldeneye taught me anything, it was that the default controls are never optimized. In many games I've played, full customization was essential to said optimization of controller-interface. Bumper Jumper is only a half step; crouching is important too, and I dislike that I will now have to remove my right opposable digit from its thumbstick if I'm to attempt a sick shotgun slide.
I've bitten my tongue as long as I could. Damnit, men and women of Bungie. Give us real customization for our goddamn button layouts.

I finally cracked after years of fighting it.
by unoudid , Somewhere over the rainbow, Thursday, May 07, 2015, 13:02 (3733 days ago) @ iconicbanana
I am tempted to drop the money on one of these just to solve this exact issue.

I finally cracked after years of fighting it.
by red robber , Crawfish Country, Thursday, May 07, 2015, 13:16 (3733 days ago) @ unoudid
The list weight reduction as a feature? I know we are nerds but come on. I can hold a controller.

It's for clawing.
by iconicbanana, C2-H5-OH + NAD, Portland, OR, Thursday, May 07, 2015, 13:18 (3733 days ago) @ red robber
The list weight reduction as a feature? I know we are nerds but come on. I can hold a controller.
Clawing with a regular 360 controller is a bitch. Honestly, if I could claw, I wouldn't switch to jumper.

Clawing? Please inform me.
by red robber , Crawfish Country, Thursday, May 07, 2015, 13:21 (3733 days ago) @ iconicbanana
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It's a way to hold the controller.
by iconicbanana, C2-H5-OH + NAD, Portland, OR, Thursday, May 07, 2015, 13:24 (3733 days ago) @ red robber
Specifically, you would pull trigger with your right middle finger, and use your right index for bumper/A/B/X/Y. It makes it difficult to put your thumb on the thumbstick and also hold a controller securely, which is why less weight is an advantage.

My hand got arthritis just from watching a tutorial video.
by red robber , Crawfish Country, Thursday, May 07, 2015, 13:40 (3733 days ago) @ iconicbanana
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Yep. Like I said, if I could I would. I definitely can't.
by iconicbanana, C2-H5-OH + NAD, Portland, OR, Thursday, May 07, 2015, 13:51 (3733 days ago) @ red robber
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oh that claw finger
by unoudid , Somewhere over the rainbow, Thursday, May 07, 2015, 14:07 (3733 days ago) @ iconicbanana
sometimes I'll catch myself letting a random claw finger fly. usually in an awkward reload situation.

Get used to it. ToO is going to require some of that.
by iconicbanana, C2-H5-OH + NAD, Portland, OR, Thursday, May 07, 2015, 14:08 (3733 days ago) @ unoudid
You better know how to revive and shoot.

oh that claw finger
by Chewbaccawakka , The Great Green Pacific Northwest!, Thursday, May 07, 2015, 17:36 (3733 days ago) @ unoudid
This is the case for me, but more often it's when I'm jumping and turning at the same time. Comes in useful when I'm able to pull it off.

I finally cracked after years of fighting it.
by DiscipleN2k , Edmond, OK, Thursday, May 07, 2015, 13:25 (3733 days ago) @ unoudid
I am tempted to drop the money on one of these just to solve this exact issue.
If you're looking to grab one on the cheap and don't care what's on it, the 2-paddle Advance Warfare one is nearly half the cost of the others right now.
-Disciple
EDIT: This is assuming you're playing on XBone. It doesn't look like there's a similar deal for PS4.

I finally cracked after years of fighting it.
by DiscipleN2k , Edmond, OK, Thursday, May 07, 2015, 13:37 (3733 days ago) @ DiscipleN2k
I am tempted to drop the money on one of these just to solve this exact issue.
If you're looking to grab one on the cheap and don't care what's on it, the 2-paddle Advance Warfare one is nearly half the cost of the others right now.-Disciple
EDIT: This is assuming you're playing on XBone. It doesn't look like there's a similar deal for PS4.
Never mind. It's pictured with two paddles, but to actually add the paddles and make them programmable, it's an extra $75. That's a no-go for me.
-Disciple

I finally cracked after years of fighting it.
by red robber , Crawfish Country, Thursday, May 07, 2015, 13:12 (3733 days ago) @ iconicbanana
I've been a bumper jumper fan since Halo 3. While no controller scheme has yet to be perfect, BJ's are the best. Destiny's BJ setup allow you to jump, aim, shoot, grenade toss, melee, and sprint all without taking your hands off the sticks. I also chose BJ, because the supers I prefer on my characters are spam supers. Titan smash/bubble, sunsinger's flaming dragon, and blade dancers fancy dance of death and doom. I dream of a better BJ control scheme, but what could it be. How can you really improve BJ? I guess that is the ultimate question.

I just died laughing
by unoudid , Somewhere over the rainbow, Thursday, May 07, 2015, 13:13 (3733 days ago) @ red robber
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+1
by iconicbanana, C2-H5-OH + NAD, Portland, OR, Thursday, May 07, 2015, 13:14 (3733 days ago) @ red robber

Never. Green Thumb All The Way!
by Morpheus , High Charity, Thursday, May 07, 2015, 13:17 (3733 days ago) @ iconicbanana
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Never. Green Thumb All The Way!
by red robber , Crawfish Country, Thursday, May 07, 2015, 13:22 (3733 days ago) @ Morpheus
The main feature of Green Thumb is in Bumper Jumper. Melee on RS :)

Plant that thumb in their face.
by dogcow , Hiding from Bob, in the vent core., Thursday, May 07, 2015, 13:29 (3733 days ago) @ red robber
The main feature of Green Thumb is in Bumper Jumper. Melee on RS :)
Wait, really!? Oh my, I may have to switch.

Plant that thumb in their face.
by red robber , Crawfish Country, Thursday, May 07, 2015, 13:37 (3733 days ago) @ dogcow
Yup and grenade is RB. Very easy to transition from grenade to shoot.

Never. Green Thumb All The Way!
by Morpheus , High Charity, Thursday, May 07, 2015, 13:33 (3733 days ago) @ red robber
The main feature of Green Thumb is in Bumper Jumper. Melee on RS :)
Sorry, I was talking about Halo. Destiny is Default for me--I never felt the need to change control schemes there.

Never. Green Thumb All The Way!
by dogcow , Hiding from Bob, in the vent core., Thursday, May 07, 2015, 16:34 (3733 days ago) @ Morpheus
Default treated me pretty good for the first few days, but then I finally went with Green Thumb in Destiny simply because I got sick of planting my thumb & having my character just looking instead of smashing his fist into my opponents skull. 10 years of green thumb is hard to unlearn. The real question will be if I can reprogram my jump & grenade muscle memory when I try bumper jumper. I think the grenade on the right bumper won't be as hard, but that jump on the left will be tough.
Destiny controls have ruined me for Halo 3 tho'. Instead of dominating my old roommates I find myself throwing grenades when trying to scope in.

Never. Green Thumb All The Way!
by General Vagueness , The Vault of Sass, Thursday, May 07, 2015, 23:14 (3733 days ago) @ dogcow
I've been a green thumb person ever since I got settled into Halo 1 and I thought I wouldn't be able to shift away effectively but the Destiny version of it was just too... I don't even remember now, but it didn't work for me, and I eventually got used to the default. It probably helped that I'd use some other control scheme a lot of the time when Forging so I could move up and down independently of zooming in and out, and that Destiny gives you more reason to aim when meleeing, especially as a Gunslinger.

I finally cracked after years of fighting it.
by CruelLEGACEY , Toronto, Thursday, May 07, 2015, 13:19 (3733 days ago) @ iconicbanana
I switched to Bumper Jumper in the early Halo 3 days and have never looked back. It makes maneuvering around enemies while attacking much easier.

In the absence of Recon, I chose Puppeteer
by RaichuKFM , Northeastern Ohio, Thursday, May 07, 2015, 13:38 (3733 days ago) @ iconicbanana
I don't like learning new control schemes.
I will say, pulling a trigger to aim down sights is perhaps even more natural than clicking a stick to scope in Halo, though I wouldn't want to pull a trigger to aim in a game without ADS.
And a bumper for melee is easier to use than the b button.
I'm glad I can still crouch with a stick, and since now I sprint with a stick, there's a nice synergy with sliding.
In the absence of Recon, I chose Puppeteer
by someotherguy, Hertfordshire, England, Thursday, May 07, 2015, 14:31 (3733 days ago) @ RaichuKFM
I had a really tough time choosing between Bumper Jumper (better jumping) and Puppeteer (better sliding). In the end I decided getting away from a fight intact was more useful to me, and sliding gives you a little speed boost without making you a damn clay pigeon like most jumps do.
Considering how many Warlocks I murder in midair while they're "foofing about", I feel like I made the right choice.

That why you run as a blink voidwalker ;)
by unoudid , Somewhere over the rainbow, Thursday, May 07, 2015, 14:47 (3733 days ago) @ someotherguy
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I finally cracked after years of fighting it.
by Korny , Dalton, Ga. US. Earth, Sol System, Thursday, May 07, 2015, 14:29 (3733 days ago) @ iconicbanana
I broke down. I caved in. Frustration became too great.
I switched to bumper jumper. Not because I wanted to. But because the lack of coexistence between jumping and aiming became too frustrating.
In the past, I would grit my teeth at this sort of nuisance. Halo CE was a big adjustment from previous shooters, but I slogged through that nightmare the first time I whiffed on a melee, and I learned to bash faces without being able to turn my head. When the 360 bumpers entered the equation, I adjusted again. Relearning controls was only a minor inconvenience; more buttons was sometimes welcome, depending on their orientation.
CE is the only Halo that I played with Default controls, and even in the MCC I still switched to the original settings. Every other Halo after that has been set to Boxer, because it just makes too much sense (even Halo 4, which delegated Sprint to B ultimately felt natural).
If Goldeneye taught me anything, it was that the default controls are never optimized. In many games I've played, full customization was essential to said optimization of controller-interface. Bumper Jumper is only a half step; crouching is important too, and I dislike that I will now have to remove my right opposable digit from its thumbstick if I'm to attempt a sick shotgun slide.
Im surprised that "Puppeteer" is not Destiny's default scheme. The simple switch between "inspect" and "crouch" is a game changer, IMO. Crouch with right click, Battlefield style.
I've bitten my tongue as long as I could. Damnit, men and women of Bungie. Give us real customization for our goddamn button layouts.
Great news! You can remap your entire control scheme button by button on the PS4!
... Assuming, you know...

I almost put a caveat in here just for you, Korny.
by iconicbanana, C2-H5-OH + NAD, Portland, OR, Thursday, May 07, 2015, 14:33 (3733 days ago) @ Korny
edited by iconicbanana, Thursday, May 07, 2015, 14:36
I've bitten my tongue as long as I could. Damnit, men and women of Bungie. Give us real customization for our goddamn button layouts.
Great news! You can remap your entire control scheme button by button on the PS4!
... Assuming, you know...
I knew this was coming! I don't buy it, because I really don't think any of us should even have to deal with this. Frankly, if your console lets you change your button scheme, why in the hell can't Bungie? If a game requires you to change your console's settings (for button layout) to optimize it, the developer did something wrong.
Oh, and 360 4 lyfe or something.
PS4 Button Remap
by someotherguy, Hertfordshire, England, Thursday, May 07, 2015, 14:36 (3733 days ago) @ Korny
Is great so long as you remember it remaps everything outside of combat too. Want Puppeteer but with L1 to jump? Just remember you'll have to press L1 every single time you would normally press X. Changing weapons, buying gear, turning in bounties, signing into the game. And of course having to press X to scroll left in the menu screen.
Having to relearn Destiny = not worth it, for me at least.
But accuracy plummets while you are in the air . . .
by Monochron, Thursday, May 07, 2015, 14:46 (3733 days ago) @ iconicbanana
Which is why I moved BACK to Default for Destiny. Jumping and shooting in Destiny is a real detriment in general. I guess you could gain some benefit while blink-shotgunning, but I wouldn't think it would be that much.

But accuracy plummets while you are in the air . . .
by red robber , Crawfish Country, Thursday, May 07, 2015, 14:57 (3733 days ago) @ Monochron
Which is why I moved BACK to Default for Destiny. Jumping and shooting in Destiny is a real detriment in general. I guess you could gain some benefit while blink-shotgunning, but I wouldn't think it would be that much.
In Halo the move to BJ was definitely to aim/shoot while jumping. But for Destiny, at least for me. Its all about better control while in jumping. Take the Rusted Lands map in crucible for example. Both Control points B & C have those busted up two story buildings. For me, its much easier to get on top of those brick columns with bumper jumper. I can easily flutter my jump thrust while aiming where I want to go with the right stick. I find many folks don't look up there when they attack those points.
Because Blink Jump is essentially instantaneous you don't have to worry about switching a bumper to jump.
Blink is also better for PVP then floofing or double jump.

Blink makes it moot
by iconicbanana, C2-H5-OH + NAD, Portland, OR, Thursday, May 07, 2015, 15:06 (3733 days ago) @ Durandal
Because Blink Jump is essentially instantaneous you don't have to worry about switching a bumper to jump.
Blink is also better for PVP then floofing or double jump.
Even with Blink, there's a moment where you have to move your thumb back to the stick.
Try bumper jumper, and you'll immediately notice a subtle difference in terms of maneuverability (when you're not accidentally activating your super).
But accuracy plummets while you are in the air . . .
by Monochron, Thursday, May 07, 2015, 15:08 (3733 days ago) @ red robber
For me, its much easier to get on top of those brick columns with bumper jumper. I can easily flutter my jump thrust while aiming where I want to go with the right stick. I find many folks don't look up there when they attack those points.
Yeah I almost exclusively use Blink in PvP so I wouldn't have even thought about better control with fluttering the jump. That would definitely be useful though, maybe I'll try it out for PvE.

For now...
by iconicbanana, C2-H5-OH + NAD, Portland, OR, Thursday, May 07, 2015, 15:11 (3733 days ago) @ Monochron
Which is why I moved BACK to Default for Destiny. Jumping and shooting in Destiny is a real detriment in general. I guess you could gain some benefit while blink-shotgunning, but I wouldn't think it would be that much.
But some guns/armor in HoW have perks that may change that. Gotta be ready!
I also use VoC a great deal in PvP, and I immediately saw a difference. That weapon is still pretty accurate mid air. Some weapons are worthless up there for sure, though (FR's: not happening).

Not for a Warlock's melee ;)
by ZackDark , Not behind you. NO! Don't look., Thursday, May 07, 2015, 18:20 (3733 days ago) @ Monochron
I still use Default, though, since that is the single occasion I can think of that not being able to turn and jump at the exact same time is in any way detrimental.
(I don't remember having difficulty aiming while pressing A, but I can't, for the life of me, remember what the hell I do with my hands. I'll try paying attention/filming it next time I play.)

I finally cracked after years of fighting it.
by General Vagueness , The Vault of Sass, Thursday, May 07, 2015, 15:50 (3733 days ago) @ iconicbanana
edited by General Vagueness, Thursday, May 07, 2015, 15:56
I've bitten my tongue as long as I could. Damnit, men and women of Bungie. Give us real customization for our goddamn button layouts.
Hear, hear!
Also please get rid of the player highlight, I've used it maybe ten times in the whole time I've had the game, and it's so finicky I'd rather go through a menu anyway. Then something useful could be put in that spot and we could have supers not require two buttons or triggers at the same time-- I can't tell you how many times failing to press them close enough together has gotten me killed, not to mention wasted grenades (partly my fault, partly the controller's fault, but also partly Bungie's fault for even requiring it).

Bumper Jumper & Nova bomb
by dogcow , Hiding from Bob, in the vent core., Thursday, May 07, 2015, 16:42 (3733 days ago) @ iconicbanana
Ok, bumper jumper moving the super off of the shoulder buttons to X (A for xboxers) might just be a deal breaker for me. I have a hard enough time aiming my nova bomb, I don't need the added difficulty of aiming without a thumb on the stick!

Yep. Only super it's a problem for though. :/
by iconicbanana, C2-H5-OH + NAD, Portland, OR, Thursday, May 07, 2015, 16:43 (3733 days ago) @ dogcow
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I'm also pretty bad at aiming my Fist of Havoc. ;)
by dogcow , Hiding from Bob, in the vent core., Thursday, May 07, 2015, 16:45 (3733 days ago) @ iconicbanana
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Aim? I thought Titans just pressed it when they were scared.
by iconicbanana, C2-H5-OH + NAD, Portland, OR, Thursday, May 07, 2015, 16:50 (3733 days ago) @ dogcow
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I'm pretty sure I'm the king of FoH fails.
by dogcow , Hiding from Bob, in the vent core., Thursday, May 07, 2015, 17:00 (3733 days ago) @ iconicbanana
It always seems to leap in a direction 90º to where I want it to go.
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I manage just fine ;)
by CruelLEGACEY , Toronto, Thursday, May 07, 2015, 20:04 (3733 days ago) @ CyberKN
Aim generally where you want it to go. Hit A. Refine your shot during the wind-up.