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social area camera (forced 3rd person?)

by ZackDark @, Not behind you. NO! Don't look., Thursday, April 18, 2013, 16:23 (4246 days ago) @ FyreWulff

I like it too. It also helps in making the "space magic" unavailable while not messing around with our HUD, since 3rd-person could easily vanish the HUD without losing much immersion.


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