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Destiny puzzles... cryptography, mystery, etc. (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Thursday, May 14, 2015, 23:31 (3725 days ago) @ CruelLEGACEY

Bungie has always been hyper-conscious of the disparity within their player base between people who enjoy narrative and people who actively dislike having a lot of story "in the way" of the action.

Halo CE did it right. You can play the missions, and ignore the story since the story is merely a context for the action. Very little story happens DURING the levels. You are not forced to watch scripted sequences that get old the 3rd time like in Valve's games. Instead, the action is the action, and the story colors that, but the major story happens when you get letterbox bars during cutscenes.

It is not a battle Bungie needed to lose; they've won it before.

The alternative, and perhaps better choice (but way harder), is to do what Deus Ex did.


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