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Did you notice lag switch? (Destiny)

by iconicbanana, C2-H5-OH + NAD, Portland, OR, Sunday, May 24, 2015, 03:06 (3715 days ago) @ Beorn

Anyone else having problems with enemies not taking damage?

We've run into this several times, and it's making Trials of Osiris exceptionally frustrating. On two separate occasions, I've hit enemies with a rocket launcher, only to have them shrug it off like nothing happened. One yesterday was a direct hit on a mid-air Titan (not smashing or anything, just jumping), and another was today when my rocket should had had a double-kill (landed between them, 5 feet apart from one another), but NOPE. On both occasions, the enemy didn't even lose shield. :-\

And I'm seeing similar things with primary and secondary weapons, too. MIDA just flat-out stops doing damage sometimes. A guy got away earlier when I put three shots into him as he ran away. Praedyth's headshot does zilch. Other weapons behave similarly.

I've heard that there's some network cheat/glitching advice going around Reddit, but I haven't looked into it. Is this what the behavior looks like? If not, then the networking code is not living up to expectations. I'm sitting on a very solid connection right now and there's no reason why I should be experiencing any kind of network troubles.

I'm enjoying the game mode quite a bit, but I'm very much disliking losing when it feels like it's completely out of our control. There are certainly games where we get stomped, and that's fair, but point-blank shotgunning an enemy and having them walk away and res their teammate is not okay.

:-\

Did you enter green-bar only to see your opponents red-barring by the end? There are certainly ways to introduce latency on command if you're the unscrupulous type.


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