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Gun Philosophy - It's finally stated (Destiny)

by General Vagueness @, The Vault of Sass, Wednesday, June 17, 2015, 03:35 (3446 days ago) @ Earendil

I think Deej was very revealing in a way I haven't seen Bungie be on the subject of inventory and guns in Destiny. It's a philosophy that isn't at all knew for Bungie, I'm just surprised I haven't seen them state it yet.

That philosophy is that yes, you will have to throw away good weapons, because Bungie want you to choose your favorite weapons for you. This isn't new for Bungie, as they made us choose two weapons in Halo, which, for the few of us old farts that remember it was painful at first. We were so used to having at least 10 weapons to choose from, game depending.

Personally, I *sort* of like the idea. What I don't like is that the influx of guns forces me to make decisions before I'm ready to. It's like if you forced me to limit my music library. Inevitably I'd delete an oldy to keep a new-hotness, only to realize it really isn't for me, and want the oldy back.

I tend to not delete things until I absolutely have to because I don't want that to happen, and it's still happened a few times. The flip side is sticking with what you know, and what you already have leveled up, and not getting the experience of a new and possibly better weapon. The inability to swap things in your vault with things in your personal inventory (requiring you to have an empty space) encourages doing this.
I think the stated desire before to give everyone enough space to hold all the exotics is good, but they should add to that being able to store one of each raid weapon and at least one of every combination of weapon type and damage type (void, solar, and arc shotguns; void, solar, and arc machine guns; etc.) either on your person or in the vault, maybe subtracting spaces where those groups overlap.


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