Twenty Dollars. (Destiny)
I'd say that's a pretty valid concern. I'd more or less agree that the first two DLC's were overpriced at a combined total of $40... though perhaps not so much at $35 when they came as part of my Ghost Edition. On the other hand, I don't think we know enough about the size of The Taken King to really judge it's potential worth yet and what we do know already places it well above the meager size of The Dark Below and House of Wolves.
At this point we do know or can guess that The Taken King has a major new Destination (Oryx's Dreadnaught), several new Story Missions (all of which I'd expect to be of higher quality than most seen in Destiny's primary campaign), six Strikes (right now Bungie is saying it will have "a bunch" of new Strikes without specifying an exact number so I'm making one up), a new Raid, new enemy types that appear to actually have new behaviors, some major UI overhauls (seems there's going to be a whole page for tracking missions and bounties now instead of having them lumped into the Inventory page, for instance), and possibly overhauls to the Light Level system and the weapon / vendor system (in the ViDoc they say that there's cool new weapon stuff they aren't even talking about yet and we've already got a thread floating around about the possibility of removing the "pain" of the Light Level system all together).
How much should that be worth, in your estimation?
I would argue that changing the missions/bounties, weapon/vendor system, and the light level system overhaul are things we've already paid for. They already exist. If Bungie finds that they are not working, or that they should be improved, that's a thing that they should be upgrading just to make the game better and to keep people playing. New people purchasing the game benefit immediately. They're updates, not something that we pay for. I bought StarCraft II once. It's constantly being tweaked, balanced, and adjusted. That's not something I or anyone else continues to purchase.
If I'm paying for something, it should be literal new content (hence the expansion part of this). In relation to the base game, a potential future base game, and previous DLC, especially in relation to other games/DLCs/expansions, the pricing doesn't appear to be "correct". As far as estimation goes, it's all out of whack at this point because, like you said, Taken King could have a boatload of new content. That may, unfortunately and retroactively, really call into question the previous DLC price points.
But we've been there, and done that, right? What I like about your post here is you got me thinking with regards to Destiny 2. You bring up a really good point there, and you're probably spot on. My only real argument there is for the potential situation that one saw in Mass Effect. You may be able to transfer your character and things over, but who knows if the level system will stay the same (so as to allow new characters to experience all of the new stuff and places. For all we know, these old locations from Destiny 1 will be gone. Maybe all of a sudden we're hanging out in Old Chicago primarily for whatever reason, or the dark side of the Moon, to name a few random examples).
Assuming there is a Destiny 2 and not just a steady stream of DLCs. What if they just gave the last-gen people a year's warning and then shut down the last-gen servers and Destiny just stayed Destiny, always expanding and never "losing" past content? There is precedent for this kind of thing in the MMO world. EVE Online, for instance, has been running for years and years with massive content updates and balance overhauls but has never have a 2 in the same way Halo did.
Big time holy shit moment reading that just now, because I hadn't considered that. I wonder if that's what they'll do. My thought process is that they won't because it's on console and not PC. I also doubt they'd drop the 360/PS3 crowd entirely. They'd just be flat out shut off from the next part. Time will tell on this one, but that's excellent food for thought.
Complete thread:
- On the fence about The Taken King -
Dan de Board,
2015-06-19, 19:29
- On the fence about The Taken King - Xenos, 2015-06-19, 19:45
- On the fence about The Taken King -
CruelLEGACEY,
2015-06-19, 19:46
- All of this. - Malagate, 2015-06-19, 21:28
- This. It's what MMO's are made of.
- slycrel, 2015-06-20, 00:07
- This. It's what MMO's are made of. -
CruelLEGACEY,
2015-06-20, 15:21
- This. It's what MMO's are made of. - slycrel, 2015-06-20, 20:41
- This. It's what MMO's are made of. -
CruelLEGACEY,
2015-06-20, 15:21
- Opportunity cost -
yakaman,
2015-06-19, 20:32
- Opportunity cost - Kermit, 2015-06-19, 20:35
- Opportunity cost - Leviathan, 2015-06-19, 21:59
- +1 to this - snakegriffin, 2015-06-20, 15:04
- On the fence about The Taken King - Revenant1988, 2015-06-19, 20:41
- On the fence about The Taken King - Kahzgul, 2015-06-19, 21:54
- On the fence about The Taken King -
j41m3z,
2015-06-20, 00:58
- On the fence about The Taken King -
Avateur,
2015-06-20, 01:35
- Same. - Funkmon, 2015-06-20, 05:31
- It's basically a GotY edition, it's nothing new. -
Xenos,
2015-06-20, 15:51
- Oh, I didn't see that part. Yeah, I think this way too.
- Funkmon, 2015-06-20, 17:13
- It's basically a GotY edition, it's nothing new. -
Avateur,
2015-06-23, 01:44
- It's basically a GotY edition, it's nothing new. - Xenos, 2015-06-23, 02:00
- Twenty Dollars. -
narcogen,
2015-06-23, 02:06
- Twenty Dollars. -
Avateur,
2015-06-23, 02:26
- Twenty Dollars. -
Xenos,
2015-06-23, 02:43
- Twenty Dollars. - Avateur, 2015-06-23, 03:50
- Twenty Dollars. -
Claude Errera,
2015-06-23, 02:49
- Twenty Dollars. -
Avateur,
2015-06-23, 03:44
- Twenty Dollars. - Vortech, 2015-06-23, 06:32
- Twenty Dollars. -
Avateur,
2015-06-23, 03:44
- Twenty Dollars. -
Ragashingo,
2015-06-23, 03:05
- Twenty Dollars. -
Avateur,
2015-06-23, 04:19
- Twenty Dollars. - Ragashingo, 2015-06-23, 16:34
- Twenty Dollars. -
Avateur,
2015-06-23, 04:19
- Twenty Dollars. -
Funkmon,
2015-06-23, 03:14
- Twenty Dollars. -
Avateur,
2015-06-23, 04:04
- Twenty Dollars. - Funkmon, 2015-06-23, 04:34
- Twenty Dollars. -
Avateur,
2015-06-23, 04:04
- Pricing, Episodic Content, and MMOs -
narcogen,
2015-06-23, 06:12
- Pricing, Episodic Content, and MMOs -
Cody Miller,
2015-06-23, 07:10
- Oh, that's easy. - Earendil, 2015-06-23, 17:29
- Pricing, Episodic Content, and MMOs -
Cody Miller,
2015-06-23, 07:10
- Twenty Dollars. -
Xenos,
2015-06-23, 02:43
- Twenty Dollars. -
Avateur,
2015-06-23, 02:26
- Oh, I didn't see that part. Yeah, I think this way too.
- On the fence about The Taken King -
naturl selexion,
2015-06-20, 17:26
- On the fence about The Taken King - Cody Miller, 2015-06-23, 05:02
- What about ODST? Haven't we been here before? -
Revenant1988,
2015-06-20, 17:58
- ODST didn't come with Vanilla Halo 3, just the maps
- someotherguy, 2015-06-20, 21:51
- ODST didn't come with Vanilla Halo 3, just the maps - Revenant1988, 2015-06-20, 22:43
- Fifty Dollars. - narcogen, 2015-06-23, 02:06
- ODST didn't come with Vanilla Halo 3, just the maps
- On the fence about The Taken King -
Avateur,
2015-06-20, 01:35