Character classes

by yakaman, Friday, May 10, 2013, 14:05 (4224 days ago) @ SonofMacPhisto

Yeah, those are some fun ones fo sho.

Oh, should probably include what we've seen in Bungie games before (lulz). Like equipment in Halo 3 and armor mods in Reach.

So, wait, if the Traveler is protecting Earth... DESTINY: ARMOR LOCK'S REVENGE?

Good lord, no.

I hope there will be variants within each class, like (for Warlock) offensive, defensive, healing, buffing...hell, even softer stuff like 'academic' which might allow for better decryption of ancient or alien data...or whatever.

I also hope for tree/build "differentiation" or "separation" that makes build choices important and difficult (but not impossible) to cross-specialize. Give my build choices gravity and inertia.

Really, I just want the implementation to be as deep as can be.


Complete thread:

 RSS Feed of thread