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One of these subclasses is not like the others :( (Destiny)

by red robber @, Crawfish Country, Saturday, July 04, 2015, 07:28 (3527 days ago) @ Ragashingo

It's tough being a bubble bro. Some games your bubble is a life saving, orb granting beast. It empowers your teammates, and you stroll through your competition. Others it feels like every time you drop a bub, you just put out a giant beacon saying "Hey, place your super right here!".

The grenades are def weak. As much as I love the suppression nade, I think an AoE nade, or multi directional (similar to firebolt) that performs supression would be better. Magnetic is a great nade, but you really don't need the double explosion in PvP. And the purple glowstick needs serious buffing.

Melee is crap too. I think it's the combo of needing a kill and short range. Not sure how to fix that.

The bubble itself I don't really feel needs changing. I also like that I'm a orb factory. I will often run Crest of Alpha Lupi, even in control, for 3 orbs on deployment, plus I also use the perk that generates three orbs with damage to my bubble. On heavy spawns, I will often rush to a control point or area that is likely to get rocketed and drop my bubble. Six orbs can power up your team quick.

Another thing that helps is to run 2 bubble bros (not 3 or 4 or X). That way they can bubble two points at once, creating a tougher situation for the other team and more likely hood of wasting other teams supers on bubble. Or, they can run together and as soon as a bubble is popped, throw down another. Or, they can double bubble on the same spot, creating orbs for each other and offer both Blessing and WoL at the same time to teammates.

It's really a support class, not meant for killing, but for helping your team. I like to run it in trials, it helps me get those revives and super up my better teammates. Control seems to be the gametype for it, but constant supers can really ruin a bubblebro's day.


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