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Please read the whole link! Because lag was a choice (Destiny)

by Kahzgul, Tuesday, July 07, 2015, 07:41 (3664 days ago) @ slycrel

Destiny opted for smoother graphics and more lag than less lag and jittery graphics. It's a poor choice as far as gameplay is concerned and, as far as I'm concerned, any time art trumps gameplay you're letting the tail wag the dog. PvP in Destiny suffers horribly from lag and in ways that no other modern FPS I've played does. Sure you see guys skipping around in Titanfall and CoD, but if you shoot them, they die, and you can guess where they'll be because the lag is pretty regular. In destiny, sometimes the guy just isn't there at all, your bullets do no damage, and they can shoot you through walls. It's laaaaaame.

All that being said, my buddies and I figured out a very simple method of reducing lag that was a complete forehead slapper: Make sure the fireteam leader and the voice chat party owner are different people. It reduces bandwidth use for that user and spreads it out more evenly. This doesn't prevent other players from lagging, but it reduces the odds that you're the lagger.


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