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AoE grenades, your forgotten trials friend? (Destiny)

by red robber @, Crawfish Country, Saturday, July 25, 2015, 02:17 (3647 days ago)

I swapped to striker Titan so I could run armamentarium with Pulse nades, and it feels good to use my old friend. I love blocking doorways when I need extra time for a revive. I often whiff with nades too, so its nice that I can simply get it close and let it create a distraction for a few seconds. They are also great when you have guy camping a corner. Yeah a firebolt/arcbolt/axion may hit him, but if he's at full health when you hit him, you'll still have to brave that corner to finish him off. (Unless you're a dirty double nading warlock). I like that I can force my enemy to move or face death by multiple electric pulses.

I hate that I missed getting sunbreakers last weekend. I'd really like to have two solar nades on every respawn with the extended timer.

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AoE grenades, your forgotten trials friend?

by CyberKN ⌂ @, Oh no, Destiny 2 is bad, Saturday, July 25, 2015, 02:30 (3647 days ago) @ red robber

I swapped to striker Titan so I could run armamentarium with Pulse nades, and it feels good to use my old friend. I love blocking doorways when I need extra time for a revive. I often whiff with nades too, so its nice that I can simply get it close and let it create a distraction for a few seconds. They are also great when you have guy camping a corner. Yeah a firebolt/arcbolt/axion may hit him, but if he's at full health when you hit him, you'll still have to brave that corner to finish him off. (Unless you're a dirty double nading warlock). I like that I can force my enemy to move or face death by multiple electric pulses.

I hate that I missed getting sunbreakers last weekend. I'd really like to have two solar nades on every respawn with the extended timer.

Sunbreakers don't give you 'nades on spawn. Just Voidfang.

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