New Strike Modifiers *SP* (Destiny)
Bloodthirsty - Enemies fire more frequently and more accurately.
Chaff - Player radar is disabled.
Fresh Troops - Some enemy squads have been fortified with additional reinforcements.
Ironclad - More enemies have shields.
Match Game - Enemy shields are resistant to all unmatched Elemental Damage.
Found these on Destinytracker.com
Bloodthirsty could be a problem, especially if you are fighting Hobgoblins or Sniping Vandals.
Chaff - doesnt seem like it will be THAT big of a problem.
Fresh Troops- more bang bang
Iron Clad - longer bang bang
Match Game - Will be pretty interesting. This will force people to think about their selections beforehand.
Complete thread:
- New Strike Modifiers *SP* - 
TheeChaos, 
2015-09-11, 14:18 ![Open whole thread [*]](themes/default/images/complete_thread.png)  - New Strike Modifiers *SP* - 
Cody Miller, 
2015-09-11, 14:23
- New Strike Modifiers *SP* - 
TheeChaos, 
2015-09-11, 14:25
- New Strike Modifiers *SP* - Korny, 2015-09-11, 14:46
 
 
- New Strike Modifiers *SP* - 
TheeChaos, 
2015-09-11, 14:25
- Fog Skull is back, baby. ![Empty posting / no text [ [ No text ] ]](themes/default/images/no_text.png) - 
CyberKN, 
2015-09-11, 14:24 - 
CyberKN, 
2015-09-11, 14:24
- New Strike Modifiers *SP* - JDQuackers, 2015-09-11, 14:41
 
- New Strike Modifiers *SP* - 
Cody Miller, 
2015-09-11, 14:23
