To put Bungie's new publisher's DLC policy into perspective. (Destiny)
Destiny now includes 18 PvP maps after one year on the market. 7 came as part of expansions and were/are going to be free on the 15th.
On the 15th, it will have 7 paid PvP maps, 8 on Playstation.
Or to put it this way:
Destiny, after 1 year:
8 paid PvP DLC maps, 7 free post-release
Halo 3, after 8 years:
9 paid PvP DLC maps, 3 free post release, 1 released free
Reach, after 5 years:
12 paid PvP DLC maps, 0 free post release
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and yet, still missing Forge.
I didn't buy the new maps in Halo to play competitive multiplayer with them- I bought them to explore, toy with, and have all sorts of crazy hijinks in custom games with my friends.
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also theater
I really enjoyed taking screenshots of those maps, and was lucky enough to have a few of them featured here and there in a weekly update or two.
I'm sure Destiny's PvP maps are beautiful, but I wouldn't know it because I can't explore them outside of a live game, which is a shame.
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Support vs Sequel
Destiny now includes 18 PvP maps after one year on the market. 7 came as part of expansions and were/are going to be free on the 15th.
On the 15th, it will have 7 paid PvP maps, 8 on Playstation.
Or to put it this way:
Destiny, after 1 year:8 paid PvP DLC maps, 7 free post-release
Halo 3, after 8 years:9 paid PvP DLC maps, 3 free post release, 1 released free
Reach, after 5 years:12 paid PvP DLC maps, 0 free post release
This is absolutely important stuff to keep into perspective, but I wonder if the Activision vs Microsoft comparison is really what's going on here.
I think the difference here is that what Bungie is primarily engaged in, right now, is supporting and expanding Destiny-- and not working on a separate sequel to be released in 3-4 years. For Microsoft, working on DLC was probably viewed as a distraction from getting the next game out, whereas here, the DLC literally IS the next game.
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Support vs Sequel
I still really want to know if this is true. I'm not entirely sure it matters, as I'll keep buying and playing either way, but I just really want to know if we're ever going to see a Destiny 2 release or if they'll just continue with updates and DLCs and expansions like they are currently doing.
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Didn't the leaked contract settle this?
I could be wrong, but I'm pretty sure the contract that leaked a couple years ago called for sequels every 3 years, with expansions filling the gaps in between. Does anyone else remember, or am I making that up?
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Didn't the leaked contract settle this?
I could be wrong, but I'm pretty sure the contract that leaked a couple years ago called for sequels every 3 years, with expansions filling the gaps in between. Does anyone else remember, or am I making that up?
It was actually every 2 years in the original contract.
Support vs Sequel
I think the difference here is that what Bungie is primarily engaged in, right now, is supporting and expanding Destiny-- and not working on a separate sequel to be released in 3-4 years. For Microsoft, working on DLC was probably viewed as a distraction from getting the next game out, whereas here, the DLC literally IS the next game.
The main point I was getting at was the maps being allowed to go free after a while, like the old Halo 2 days.
And then after policies changed, we see an eventual situation where some maps go free, and then for Reach, none of the maps went free. Insisting on charging full price for DLC so many years after it's release is stunting the playerbase more than it's helping.
Bungie clearly preferred the Halo 2 model for PvP maps. We now have the Halo 2 model back - which (assuming here) most of the community preferred. This happened because of their new publisher letting them do it.
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It's good to see the maps run free.
- No text -
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also theater
I noticed last night that there is a janitor robot on Bannerfall. Of course I barely had time to notice him before someone shot me.
A team of six can go into rumble, can't they? I'd lose to go exploring some night.