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Ars: TTK lets you love a game that doesn’t love you back (Destiny)

by Blackt1g3r @, Login is from an untrusted domain in MN, Friday, September 18, 2015, 19:37 (3450 days ago)

It's a bittersweet revelation that this is precisely what I've wanted from Destiny all along: Bungie-level gunplay, an acceptable of trickle loot-based gratification, and reason enough to care.

http://arstechnica.com/gaming/2015/09/the-taken-king-lets-you-love-a-game-that-doesnt-love-you-back/

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Good review. I agree with the sentiments.

by Kahzgul, Friday, September 18, 2015, 20:48 (3450 days ago) @ Blackt1g3r

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Really?

by cheapLEY @, Friday, September 18, 2015, 22:07 (3450 days ago) @ Kahzgul

It's actually ironic that, among all the new, improved, and streamlined content The Taken King offers, the new location players have been clamoring for is the expansion's greatest weakness. Oryx's Dreadnought, a new location parked in the middle of Saturn's rings, is claustrophobic and confusing—reminiscent of Eris Morn's ramblings about Hive tombs and tunnels. It looks nice, but it's a bear to navigate, made all the worse by the fact that you can't activate your Sparrow hover-bike at will. It has more secrets and treasures than Mars, Venus, and the rest, but finding those curios—and getting to them—is more frustrating than rewarding. Though, who knows, maybe we'll all have our new farming routes down in no time, and it won't be such a problem.

Seriously? I mean, different strokes for different folks and all, but what? The Dreadnaught is amazing. I wish every location was as cool. It's not even that difficult to navigate compared to any other location. Venus is worse, if you have to go the Ishtar Commons and then back out again.

I agree with some of his thoughts, but it still seems so negative in many ways. It's like people are still bitter and have to justify that in some way.

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Really?

by Ragashingo ⌂, Official DBO Cryptarch, Friday, September 18, 2015, 22:35 (3450 days ago) @ cheapLEY

Pff. If you think that was negative go read the Polygon review update. The Ars review was glowing and high praise in comparison!

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Really?

by cheapLEY @, Friday, September 18, 2015, 22:54 (3450 days ago) @ Ragashingo

Pff. If you think that was negative go read the Polygon review update. The Ars review was glowing and high praise in comparison!

Yeah, I did. Keep in mind though, that's NOT their review of the Taken King. That's their review of 2.0, if you don't buy the Taken King. So as it pertains to the base game, i.e. the "questification" of everything.

Also, I didn't really mean that the Ars review was negative or critical of the TTK, just that the reviewer himself seems a bit negative, throwing little snide remarks around like he's bitter about Destiny in general.

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Really?

by car15, Friday, September 18, 2015, 23:14 (3450 days ago) @ cheapLEY

Also, I didn't really mean that the Ars review was negative or critical of the TTK, just that the reviewer himself seems a bit negative, throwing little snide remarks around like he's bitter about Destiny in general.

Probably because he is, and he has every reason to be.

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This quote is pretty funny.

by ProbablyLast, Friday, September 18, 2015, 23:20 (3450 days ago) @ cheapLEY

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This quote is pretty funny.

by Mid7night ⌂ @, Rocket BSCHSHCSHSHCCHGGH!!!!!!, Friday, September 18, 2015, 23:24 (3450 days ago) @ ProbablyLast

Mostly because - to me - it seems completely backwards. I don't find the Dreadnaught hard to navigate, and I feel like it's anything BUT claustrophobic. Dude needs to take a minute and walk around on the 'front porch' (where you "land" the first time); breathtaking and terrifying view. :D

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Oh yeah, not that. The Dreadnaught is awesome!

by Kahzgul, Saturday, September 19, 2015, 06:38 (3450 days ago) @ cheapLEY

I meant the sentiment that the game is good now.

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