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Oryx has Taken your elemental primaries... (Destiny)

by Durandal, Monday, September 21, 2015, 13:02 (3448 days ago)

So browsing the new raid weapons it looks like none have an element, unlike prior raids. Is this a change in design philosophy? As the elemental primaries were pretty much all I would see people use in PVE once they obtained them.

Also, I am enjoying the expanded number of perks and their synergies on all the new armors in 2.0.

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*Raid Gear SP*

by Korny @, Dalton, Ga. US. Earth, Sol System, Monday, September 21, 2015, 13:14 (3448 days ago) @ Durandal

So browsing the new raid weapons it looks like none have an element, unlike prior raids. Is this a change in design philosophy? As the elemental primaries were pretty much all I would see people use in PVE once they obtained them.

Also, I am enjoying the expanded number of perks and their synergies on all the new armors in 2.0.

According to some pre-release info, the raid gear/weaponry comes in two variants, normal and Harrowed (difficulty-based). The elemental variants are probably the Harrowed variants, but who knows. I wouldn't be totally against doing away with non-exotic elemental primaries, but it seems odd that two variants of a weapon would exist if nothing really set them apart.

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*Raid Gear SP*

by CruelLEGACEY @, Toronto, Monday, September 21, 2015, 13:19 (3448 days ago) @ Korny

So browsing the new raid weapons it looks like none have an element, unlike prior raids. Is this a change in design philosophy? As the elemental primaries were pretty much all I would see people use in PVE once they obtained them.

Also, I am enjoying the expanded number of perks and their synergies on all the new armors in 2.0.


According to some pre-release info, the raid gear/weaponry comes in two variants, normal and Harrowed (difficulty-based). The elemental variants are probably the Harrowed variants, but who knows. I wouldn't be totally against doing away with non-exotic elemental primaries, but it seems odd that two variants of a weapon would exist if nothing really set them apart.

I bet that's it. Like the "Adept" versions of the Trials weapons.

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Would rather see an exotic elemental material

by kornman00, Tuesday, September 22, 2015, 07:55 (3447 days ago) @ Korny

Would rather see an exotic elemental material that you could apply to a weapon to give it a random elemental damage mod. I'm sick of the fixed raid shit, especially when it's behind a Hard diff wall. Although I'd be okay with this behind said wall.

I mean, you get the full raid set and then what? Nothing (albeit I hear there are some quests). This adds some more incentive to play. Like the Etheric Light.

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