
New crucible gametype: Zone Control (Destiny)
So there is a new "Weekly" crucible playlist, in addition to the daily playlist. The weekly playlist works like the weekly heroic strikes: you get 10 legendary marks (if you win your match), up to 3 times per week.
The weekly playlist this week features a new game mode: Zone Control. It's like control, except kills don't grant you points. This makes it the first purely objective-based gametype in Destiny. Played a few rounds with Vortech and Slycrel last night, and had lots of fun!
For anyone who would like to see it in action:
Played some of it yesterday. Thought it was pretty funny how low the score was at the end (no individual points awarded either; all about controlling the zones).
Complete thread:
- New crucible gametype: Zone Control -
CruelLEGACEY,
2015-09-23, 14:13
- New crucible gametype: Zone Control -
Korny,
2015-09-23, 14:45
- New crucible gametype: Zone Control -
Kermit,
2015-09-23, 15:05
- Now they just need to reduce it to a single zone
- Blackt1g3r, 2015-09-23, 15:32
- That jumps locations periodically.
- Kahzgul, 2015-09-23, 15:57
- That jumps locations periodically.
- Now they just need to reduce it to a single zone
- New crucible gametype: Zone Control -
Kermit,
2015-09-23, 15:05
- Control: Now with More Camping -
someotherguy,
2015-09-23, 23:42
- Control: Now with More Camping - Kahzgul, 2015-09-24, 16:25
- New crucible gametype: Zone Control -
Korny,
2015-09-23, 14:45