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PS4 Bugs/Issues, just a quick list of the ones I've noticed (Destiny)

by Kahzgul, Thursday, October 01, 2015, 21:01 (3437 days ago)

Just noting a couple of bugs I've seen on the PS4:

- Sound effects often fail to play when in the tower, most noticeable when turning in engrams. Also can occur in other locations.

- When quickly cycling getting on and off of your sparrow, zooming in and out of your gun, and switching guns, the player can turn invisible and/or the camera when on the sparrow can be out of position.

- Year 2 cloaks do not adapt to the colors of any shader.

- Daily heroic will sometimes just reset for no reason (players are still alive, but the "you're dead" skull appears and then you go to the results screen before reloading at the previous checkpoint).

- Lots of Ghost audio fails to play when scanning items. Sometimes I have to scan 3 or 4 times before the VO kicks in. Possibly related to the first sound bug above.

- Chests on the radar remain active after being looted, until the chest actually disappears. Possibly by design, but some indicator that the chest was already looted would be nice as they can stick around for quite a while.

- Several weapon perks claim to boost one stat and lower another in text, but the red/green adjustment bars will either be the opposite of the claim or be modifications to totally different stats of the weapon.

- Stability boosting perks do not seem to be working.

- Increased rate of fire perks do not seem to be working.

- Sights for Ace of Spades are above the true aim position. The top of the barrel of the gun is a more accurate means of judging where the bullets will go than the actual sight. Possibly affects other hand cannons?

- Possibly by design, but (possible raid spoiler) touching the ship during the Oryx fight kills you, which is inconsistent with touching the ships during the jumping puzzle.

- Possibly by design, but having 20 mouldering shards in your inventory when looting the Oryx chest can result in a "reward" of 2 mouldering shards, for a net loss of 18 shards.

Post your own bugs here!

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PS4 Bugs/Issues, just a quick list of the ones I've noticed

by slycrel ⌂, Thursday, October 01, 2015, 21:08 (3437 days ago) @ Kahzgul

For that last one, I think that the 20 extra shards only gets you an additional roll on the loot table. Which may net you only shards. I think this is a little dirty, but understandable. It means that basically every other time you do oryx you should get an additional loot roll. To get a primary, which are (usually) the most used weapons.

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PS4 Bugs/Issues, just a quick list of the ones I've noticed

by Kahzgul, Thursday, October 01, 2015, 22:33 (3437 days ago) @ slycrel

For that last one, I think that the 20 extra shards only gets you an additional roll on the loot table. Which may net you only shards. I think this is a little dirty, but understandable. It means that basically every other time you do oryx you should get an additional loot roll. To get a primary, which are (usually) the most used weapons.

Agreed, but it's kind of pooey design. The feeling is "if you have 20 of these when you beat Oryx, remove 18 of them."

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