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Kings Fall raid Troll difficulty (Destiny)
1st Section: Flame knights periodically turn the floor to lava.
2nd section: taken Phalanx and Captains spawn on the swinging urns and ships.
3rd section: Taken Captains and wizards spawn on the upper level.
Warpriest: Gatekeepers spawn in the lower level. Better hope you have swords.
Gogoroth: Taken Captains spawn when a light orb is broken!
Ram Maze: More phalanxes and captains!
Sisters: Taken Knights to set the platforms on fire!
Oryx: the Tombship now stays and shoots at players! Also taken knights spawn on the sisters platforms.
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Kings Fall raid Troll difficulty
2nd section: taken Phalanx and Captains spawn on the swinging urns and ships.
Ram Maze: More phalanxes and captains!
You are evil and I'm afraid there are people like you in the same world I live in.
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Kings Fall raid Troll difficulty
2nd section: taken Phalanx and Captains spawn on the swinging urns and ships.
Ram Maze: More phalanxes and captains!
You are evil and I'm afraid there are people like you in the same world I live in.
By sword logic, I've killed Oryx and therefore am better then he, but even if I had not I'm still a better strategist. The first navigator pretty much delivered a shipment of fail to the Sol system.
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Replace all bosses with Taken Captains
Keep the mechanics the same, but add non stop blinding balls with a much larger area of effect.
GG.