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HM avoidance strat that is reminiscent of Crota (Destiny)

by dogcow @, Hiding from Bob, in the vent core., Monday, October 26, 2015, 13:24 (3555 days ago) @ slycrel

Very creative.

Might be just me, but I have to say... the cheese is real. Just like the one pool method of golgoroth. Just like the HM crota method that everyone did.

Surely this isn't how the encounters are meant to be played, is it? HM crota was an interesting use of mechanics, but felt like it was unintended. This feels the same.

Addressing the idea of using these tall platforms as safe zones (not the leaving ogres up aspect): When we first ran Oryx I would stand up there at the beginning of the Oryx fight. Having those pillars so vacant after killing the sisters was just begging me to stand up there. If my initial role in that fight was a floater I may have just stayed up there. Also, the fact that they're so prominent and vacant... and that you can have TWO floating guardians & there are TWO of those pillars... I dunno, they just beg to be stood upon. I can't speak toward the idea of leaving the ogres alive with a sliver of health... if that was intended or not, I dunno.

That said, I haven't done it on hard yet, so maybe it's nuts-o insane and requires damage avoidance over hunting and killing everything.

To fix this I expect Bungie could spawn the green fire pools up on those platforms like the ones near crota's soul. Or despawn the ogres once oryx is staggered. Or a number of other things.

Can I just say I was disappointed that the green pools weren't a mechanic in the Crota fight?


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