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Luke Smith Tweeted our Buddy CruelLEGACEY (Destiny)

by Kahzgul, Thursday, November 12, 2015, 16:44 (3394 days ago) @ CruelLEGACEY

Not to re-open this can of worms, but a lot of my complaints about Prison of Elders stem from this same issue. Unlike the rest of Destiny, I never felt PoE was something that could really be learned and mastered. You basically handle every single fight the same way: hide in the corner until you can't, then run around in circles until the corner is safe again.

That's really the point I was driving at: "failure" in Destiny usually comes with the feeling of "ooooh, now I see what we could have done differently. Let's try again", while in some other games failure can feel like a random combination of events (such as a bad checkpoint) that never exactly repeats, so you can't learn from it or master it.

I get what you're saying now. Yes, PoE wasn't "Destiny" at all to me; it was an FPS bullet-hell game and it played out exactly as you describe.


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