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Contrary opinion time (Destiny)

by Funkmon @, Tuesday, November 24, 2015, 08:40 (3382 days ago) @ Ragashingo

I liked it. It was a real goddamn fight, like the last mission in the real game. I would say they are equal in difficulty until you get the tricks. I don't like hard shit, but I think some difficulty leads to it feeling important. I was able to solo the mission on the first day of release on heroic, and it was a beast, but I felt accomplished. There's not much of a place to hide and no good way to get out of it. If you beat him, it's cause you really beat him.

You know, I did the daily (the one where you do the Taken themed house of kings mission) while the raid team was doing the jumping puzzles last Wednesday. I was able to run through and just machine gun the boss in like 40 seconds. Then I beat Morpheus's speedrun time of the tunnels mission later in 3:40. These missions are fun, but they don't feel like events.

Beating Oryx felt like an EVENT. A long mission in a unique arena is a great way to make it feel like that. And the multi staged nature of the fight was part of it, as well.


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