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Mail Sack

by bluerunner @, Music City, Friday, March 08, 2013, 13:43 (4059 days ago)

http://www.bungie.net/7_Destination-Mail-Sack/en-us/News/News?aid=10329

Some interesting answers. One answer did confirm that there are rockets (the shootable kind). That's news to me. I also thought the comment about the servers being indifferent to console types was interesting. Could we see cross platform play?

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Mail Sack

by stabbim @, Des Moines, IA, USA, Friday, March 08, 2013, 14:50 (4059 days ago) @ bluerunner

http://www.bungie.net/7_Destination-Mail-Sack/en-us/News/News?aid=10329

Some interesting answers. One answer did confirm that there are rockets (the shootable kind).

Confirmed: Rocket Race returns.

I also thought the comment about the servers being indifferent to console types was interesting. Could we see cross platform play?

Maybe, but I don't think that's what he was referring to. He was just talking about the fact that from the perspective of Bungie's servers, talking to XBoxes isn't much different from talking to Playstations, due to the way the game's built. Meaning they're all using the same API/protocols or whatever. Which is sensible.

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Deej answered my question...sweet!

by Stephen Laughlin ⌂ @, Long Beach, CA, Friday, March 08, 2013, 23:52 (4059 days ago) @ bluerunner

I'm happy to read some news about the sound design. I guess it's in the early stages with lots of placeholders but it's exciting to hear they're hard at work making new noise. I'm still curious about the sound design process and I'd love to hear some anecdotes specifically from the audio crew about any interesting methods they're using to come up with new sounds but I figure Deej is looking for more general kinds of questions he can circulate around the office at this point. There are some cool tidbits in there nevertheless. Thanks Deej!

The ambient sounds of Venus.

Venus is supposed to have "lush jungles" in this universe, right? I suppose it probably sounds something like a jungle.

Definitely Marty, Mike, and Paul’s music. Aside from that, the placeholder audio we had of someone deadpanning “Throw Grenade” whenever you threw a grenade was pretty amusing.

Grenades confirmed.

Rocket fly-by: the sound of survival.

Rockets confirmed.

If you kill a Vex unit correctly, they can make an amazingly satisfying noise. I could shoot them all day long for that noise.

Is there an incorrect way to kill a Vex unit?

Reloading.

Reloading confirmed.

For a while there were random surfaces you could hit that should have gone CRUNCH but went DING! like a bicycle bell instead. I was very fond of that.

Bicycles with bells confirmed.

Deej answered my question...sweet!

by yakaman, Saturday, March 09, 2013, 11:52 (4058 days ago) @ Stephen Laughlin

Bicycles with bells confirmed.

Dreams, realized.

Deej answered my question...sweet!

by Decom @, Saturday, March 09, 2013, 16:20 (4058 days ago) @ Stephen Laughlin

I'm happy to read some news about the sound design.

Not only news, but good news :)
(thanks DeeJ for answering my question, too)

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Mail Sack

by Dax01, Saturday, March 09, 2013, 06:03 (4059 days ago) @ bluerunner

Looks like we'll be going to Venus. Cool!

Mail Sack - Notepad++ FTW

by yakaman, Saturday, March 09, 2013, 12:11 (4058 days ago) @ bluerunner

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emacs sucks. vim ftw!

by kapowaz, Saturday, March 09, 2013, 13:12 (4058 days ago) @ yakaman

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