Level 27 enemies during the raid on normal (Destiny)
Took down the raid on normal tonight and after we got past the jumping puzzle, we noticed that every enemy was a level 27. Has this always been the case on normal or did the raid get updated today? We thought it might be a bug, so we went to orbit and then back in to try and fix it, but it made no difference.
Douglas wasn't there...
...so it defaulted to easy mode for you guys.
=)
Level 27 enemies during the raid on normal
I think the enemies have always scaled from 26 at the beginning, to 27 at that point and then all 28s by the end.
Edit -- oh wait, I just realized you're saying that they were all 27 even at the end... Yeah, that's weird, I don't think that's supposed to happen.
Douglas wasn't there...
There once was a guardian named Nate
Who was a brave and honorable mate
But his friends in the game
Gave him a new name
And now "Douglas" is his fate
Very nice!
Made me laugh... =)
(So, did the game decide to wait for my absence to bestow armor on everyone?)
Very nice!
I got the Raid boots and Universal Remote, which I am very excited about since it is a shotgun in the primary weapon slot. Jester got the Raid glove and the raid boots. I honestly can't remember what anyone else got, but I do recall that the Raid seemed to be pretty generous last night.
Very nice!
Ah, I knew it!
Someday I'll get some raid armor... someday...
(Until then, I'll just continue to enjoy my Praedyth's Vision of Corrective Measure combo...)
Douglas wasn't there...
Well done. And Douglas, you were missed!
Very nice!
Universal Remote's fun. I think it's my favorite exotic just because it changes things up so much.
Very nice!
It seems like it will be more useful for PvP than for PvE.