What needs to happen with Destiny 2 (Destiny)
Obviously what needs to happen is for Bungie to shed the MMO genre and ideas completely, or at least innovate like they used to and gut the genre of its failings, which are numerous. I am doubtful that is going to happen, so realistically(some maybe not so much) here is what Destiny 2 needs to do:
1. The multiplayer mode needs to be expanded. At a MINIMUM we need CTF, Oddball, KotH, significantly more maps, custom games, and film support. There should be at least twice as many maps as there are currently with Destiny. Forge would be great, but it's completely understandable to be absent.
2. Destiny 2 should be released as one package with no DLC, or the DLC should be designed such that it could have been included in the initial release. Lack of DLC would mean more content at once, and this would make it easier to integrate everything together and eliminate the 'loot treadmill'. It has an additional benefit of having a large critical mass of content, rather than smaller less substantial (and less well integrated) packs. A max level should be set upon release, and never ever change or increase for the entire life of Destiny 2. New content and new challenges should drive us to buy your DLC, not increased level caps.
3. The focus should be on content rather than the grind. This means there needs to be a shift from requiring and wanting players to play the same shit over and over, but instead provide more missions, side quests, and other unique things to do.
4. Bounties and Patrol missions need a revamp. Patrol missions should be cut entirely, and bounties should be a merging of the two. Bounties should be more plentiful and diverse, integrated into the story, and not shitty tasks but rather mini missions. Think any sidequest you might have undertook in a game like Deus Ex. Bounties should be given and unlocked not by appearing daily, but by your actions in the game.
5. No RNG for gear. RNG for things like polyphages and random unimportant things is fine, but all gear should have specific tasks required in order to get. Either complete a sidequest, a main quest, do something in a certain way, etc. In short, guns and armor should be treated like tools and not rewards, integrated into the progression of the game. Who the fuck cares if everybody has exotics. Exotics should be exotic not because of their rarity, but because of their function.
6. The story needs to not suck. I feel like 3-5 should help take care of that in terms of the foundational game design, but they still have to write and present something. I hope they are still capable: just tell your current guys to study Halo, or better yet the original Deus Ex.
7. More raids. Raids are the best part, and there should be more. How about 3?
8. The single player missions need to be better. The raid had you doing cool things. Why not get Luke to bring some of that creativity into single player? On playing the new Wolfenstien, I realized how dull the design of Bungie's missions are.
9. Let us go to Saturn. You promised.
10. Cut all filler, and don't make me wait for anything. I should not have to wait for a new nightfall to unlock on tuesday. I should not have to wait for salvage to appear on weekends. Let players play at their own pace, and do nothing to hold them back. Who the fuck cares if they blow through all the content in 2 weeks? They will blow through it all eventually, so you might as well have them blow through it with no filler and not waste their time.
11. Many alternate paths to max level. Only one way to get to max level, playing the raid, is ridiculous. Yes, even with Iron Banner gear, you still have to play the raid to get the last piece.
I think the biggest thing I want Bungie to get is that it only hurts to pad your game with grind, and shitty tasks. Please just only give us things that pass the fun test. Leviathan likes the patrol missions because they help him explore, but what I propose would make that EVEN BETTER FOR HIM, since now he's exploring because of bounties given to him by characters, which he got because he was exploring the game, which further encourages exploring the game.
I realize these are all very general, and nebulous, and I'm sure Matt will deride me for suggesting such things, but many of the underlying fundamentals are paramount. I don't care how Bungie does it, so long as they do it. Take back your place as the best game developer on Earth. You aren't even in the top 10 anymore. You've got so much here already (which is why I am playing this game!), but you just need to bring it out and separate the wheat from the chaff so to speak.