A Solution to AFC'ers (Destiny)
After 7 min of no action - Players have an option to kick player. What about the people who... for whatever reason... "Half-AFC"? (They don't do anything but are still there)
When the ratio of kills amongst all members of a team reaches a certain point - players get an option to kick the player.
What if the player really sucks?
Thank you and have a nice day.
A Solution to AFC'ers
I completely disagree with players having the ability to kick, regardless of criteria. It comes with it's own set of problems, isn't an effective solution, and just isn't elegant.
I think the best solution is to add a secondary criteria to matchmaking based on some kind of performance metric for the player's previous Strike(s). It would need to compensate for join-in-progress scenarios, but basically players that kill a lot of enemies would be matched with players that also kill a lot of enemies.
And players that don't would be matched with other players that don't. If 3 AFKers are in the same Strike, does it make a sound?
A Solution to AFC'ers
I completely disagree with players having the ability to kick, regardless of criteria. It comes with it's own set of problems, isn't an effective solution, and just isn't elegant.
I think the best solution is to add a secondary criteria to matchmaking based on some kind of performance metric for the player's previous Strike(s). It would need to compensate for join-in-progress scenarios, but basically players that kill a lot of enemies would be matched with players that also kill a lot of enemies.
And players that don't would be matched with other players that don't. If 3 AFKers are in the same Strike, does it make a sound?
That's quite good, pete. Do you think it would match up folks that like to kill everything together, and the ones that don't (speed runners)?
I mean, I'd be happier to play with people that like my "eat everything on your plate" approach, as much as the speed runners I meet get annoyed that I lag behind.
I'm now reminded of Reach's little matchmaking preference thing too. Did that game have that? Regarding team communication and style of play?
Is this a thing?
I guess I don't really run strikes much anymore, but this didn't ever happen to me. Usually people would see that it was Phogoth or something and leave right away.
Yes.
It is very much a thing.