Hard surface renders from Bungie Artists - wow! (Destiny)

by Claude Errera @, Wednesday, February 11, 2015, 15:49 (3362 days ago)

http://www.reddit.com/r/DestinyTheGame/comments/2vgljl/high_fidelity_weapon_models_by_bungie_artists_wow/

Work from David Stammel, Mark Van Haitsma, Rajeev Nattam, and Milton Cadogan.

Definitely worth a look.

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Hard surface renders from Bungie Artists - wow!

by Revenant1988 ⌂ @, How do I forum?, Wednesday, February 11, 2015, 16:06 (3362 days ago) @ Claude Errera

Ahhhhhh you JUST beat me to it!

Did you catch some of the Halo (and other games, such as Odd World: Strangers Wrath) in there?

Cool!

Yep. :)

by Claude Errera @, Wednesday, February 11, 2015, 17:14 (3362 days ago) @ Revenant1988

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Dat Gjallarhorn. HNNNNG!

by Korny @, Dalton, Ga. US. Earth, Sol System, Wednesday, February 11, 2015, 18:08 (3362 days ago) @ Claude Errera

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Dat matte and dat gloss

by ZackDark @, Not behind you. NO! Don't look., Wednesday, February 11, 2015, 18:42 (3362 days ago) @ Korny

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Did you see this Rev?

by MrPadraig08 ⌂ @, Steel City, Wednesday, February 11, 2015, 18:11 (3362 days ago) @ Claude Errera

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Did you see this Rev?

by Revenant1988 ⌂ @, How do I forum?, Wednesday, February 11, 2015, 18:44 (3362 days ago) @ MrPadraig08

I did indeed.

Halo, Metroid AND Megadeth?

This guy..... this guy GETS. ME.

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Hard surface renders from Bungie Artists - wow!

by Durandal, Thursday, February 12, 2015, 05:12 (3361 days ago) @ Claude Errera

Is that Sniper Rifle version C a potential new exotic/legendary? I don't think I've seen that model before.

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Hard surface renders from Bungie Artists - wow!

by MacAddictXIV @, Seattle WA, Friday, February 13, 2015, 12:12 (3360 days ago) @ Claude Errera

The mesh on patience and time is like holy !@#$, it would take me a solid month to just do a shitty job of that mesh.

Hard surface renders from Bungie Artists - wow!

by Phoenix_9286 @, Friday, February 13, 2015, 13:38 (3360 days ago) @ MacAddictXIV

The mesh on patience and time is like holy !@#$, it would take me a solid month to just do a shitty job of that mesh.

The webbing? If I had to guess, it was originally a flat object that was mesh deformed onto the scope and rifle. So... Not hard, but not easy either (at least to me, my experience playing with deformers is woefully limited). Definitely time consuming.

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