SilverBrin dropped by our forums, giving us a chance to listen to his fantastic re-imagining of a Destiny theme (now a classic if you find yourself in the Vanguard playlist a lot)!
Those crazy Rampancy kids are up to it again, this time taking their Let's Play series into the Ember Caves of Venus and the "Scourge of Winter" mission (probably the closest thing to the classic Truth and Reconciliation in Destiny).
More art direction talks thanks to Shutterstock! Christopher Barrett is the target of the interview this time and there's some fun insights in there, if it is a bit general. Chris's quote, "I think the more details you can put in the game that open up those questions and get people thinking about a world, without needing words, is great," really touches on one of the main aspects of Bungie that's kept me such a fan all this time. Found via Urk.
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