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Free vs Freemium vs Upfront games (Gaming)

by cheapLEY @, Monday, March 05, 2018, 20:12 (2252 days ago) @ Korny

I tried to point out you're not paying for certain weapons, levels, multiplayer maps, or anything that would cause you to miss the core experience. I think that's important, and not something negotiable (because it is integral to the experience that you want to give your audience). But optional features such as Photo Mode, color pallets, skins, etc. That's non-essential work that devs often leave on the cutting floor, or things that end up not being as fleshed out as they could be, because they don't consider it worth the time and resources to implement, since the experience is fine without them. And while they are right, don't people shell out more for Blu-Rays that have extra features?
Don't you enjoy watching Deleted Scenes, Director Commentary, extended cuts, etc?


A photo mode for example, is part of the game. Blu Ray extra features are not part of the movie.


That’s a dumb misunderstanding of what I said. Read it and try again.

I think he's more right than you are on this one. Would Halo 3 have been as impactful as it was without Theater, Saved Films, or Forge? That game would be far worse if each of those was a $5 or $10 add on feature. Those things were essential to what Halo 3 was as a complete product.


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