Free vs Freemium vs Upfront games (Gaming)

by Claude Errera @, Tuesday, March 06, 2018, 10:34 (2251 days ago) @ Cody Miller

I tried to point out you're not paying for certain weapons, levels, multiplayer maps, or anything that would cause you to miss the core experience. I think that's important, and not something negotiable (because it is integral to the experience that you want to give your audience). But optional features such as Photo Mode, color pallets, skins, etc. That's non-essential work that devs often leave on the cutting floor, or things that end up not being as fleshed out as they could be, because they don't consider it worth the time and resources to implement, since the experience is fine without them. And while they are right, don't people shell out more for Blu-Rays that have extra features?
Don't you enjoy watching Deleted Scenes, Director Commentary, extended cuts, etc?


A photo mode for example, is part of the game. Blu Ray extra features are not part of the movie.


Considering that extra features of blu-rays often change my movie watching experience of said movie, I personally interpret it as part of the movie.


Does a No clip documentary about the game change your experience of the game? I guess it's part of the game! So are all the reviews and criticism, adverts, and twitch streamers!


It certainly can, but it's not packaged as a product with the game... so it's kind of irrelevant.


You know Halo 2 shipped with a documentary about its making right? Right there in the case.

If the only version you could buy came with that documentary, I'd buy your argument. That was a limited edition, though, and you could buy the game without it. (Or are you saying that the backpack that comes with the deluxe edition is part of its content?)


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