Avatar

Materials, Currency, and Reputation Need a Redesign (Destiny)

by RC ⌂, UK, Friday, October 24, 2014, 16:24 (3472 days ago) @ digital_ronin

Mote of Light

Motes of light are a yellow (exotic) material. This is perhaps the most radical departure and would also remove motes of light from the currency list and making it only a material. Since high level armor already has a light level, motes of light would be used to advance this light level. After fully upgrading a piece of level 20 armor, it could be infused with motes of light. Each mote would increase the light level to a (current) cap of 30 while also increasing the armor value. This has the benefit of opening up more ways to reach level 30 and introduces more armor variance at a high level. It also future proofs armor against higher light level caps, by allowing exotics and raid armor to go beyond +30 light through the infusion of motes of light. Motes of light would still be gained through experience after level 20, but by making it a yellow, it would be a much more rare find in loot tables, meaning the ordinary way of gain them is through plenty of play and spending them is a big deal.

This feels off. With your proposal, getting to max level is then purely XP. Except it is double-invested in armour pieces: once from earning general XP to get Motes, once from earning XP while wearing the armour piece to unlock the upgrade slots.

It just feels like an unnecessary step at that point.


Complete thread:

 RSS Feed of thread