Was just about to ask... (Destiny)

by HavokBlue, California, Tuesday, December 09, 2014, 06:08 (3457 days ago) @ kidtsunami

The missions we got, while fun, are short by just about any standard.

I understand that encounter design and scripting aren't as easy as sitting down with a proprietary editor and dropping in some enemies, but Destiny's story missions are the fast food burger of gaming. They're gone quickly, they're smaller than you'd expect, and some of them are really well-done but more often than not they're bland and recycled.

I give points to whoever did the encounter design for the new missions. Why is it wrong to want more of that?


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