I like this idea (Destiny)
Let players determine the level of challenge they want and use that to decide what kinds of rewards are available. Just like with the strike playlists. Of course, Bungie would need to determine what those difficulty modifiers are. If you get rid of level, then you could maybe just use stock damage reduction/increase type modifiers and/or skulls.
Complete thread:
- No Attack/Defense/Light - Why and why not? -
Dan de Board,
2015-03-31, 16:37
- No Attack/Defense/Light - Why and why not? -
Blackt1g3r,
2015-03-31, 17:52
- Agree in regards to making more matter -
yakaman,
2015-03-31, 19:34
- By that logic, we should measure players by their Grimoire -
Dan de Board,
2015-03-31, 19:56
- By that logic, we should measure players by their Grimoire - Kahzgul, 2015-03-31, 23:03
- Agree in regards to making more matter -
Cody Miller,
2015-03-31, 20:11
- I like this idea -
Blackt1g3r,
2015-03-31, 20:43
- I like this idea -
iconicbanana,
2015-03-31, 20:44
- I like this idea -
CyberKN,
2015-03-31, 20:58
- I like this idea -
iconicbanana,
2015-03-31, 21:07
- I like this idea - Kahzgul, 2015-03-31, 23:09
- I like this idea -
iconicbanana,
2015-03-31, 21:07
- I WISH - Kahzgul, 2015-03-31, 23:04
- I like this idea -
CyberKN,
2015-03-31, 20:58
- I like this idea -
iconicbanana,
2015-03-31, 20:44
- I like this idea -
Blackt1g3r,
2015-03-31, 20:43
- By that logic, we should measure players by their Grimoire -
Dan de Board,
2015-03-31, 19:56
- Agree in regards to making more matter -
yakaman,
2015-03-31, 19:34
- No Attack/Defense/Light - Why and why not? -
Blackt1g3r,
2015-03-31, 17:52