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One thing that would have made SRL better... (Destiny)

by BeardFade ⌂, Portland, OR, Tuesday, December 29, 2015, 00:08 (3347 days ago)

SRL is about over, and I've got one gripe about it. I figure most of you probably have a thing or two that you would have changed about it, too, so I thought I'd start the thread.

The real thing that bothered me was the physics behind getting bumped. I hate that another player can be making a wilder turn than I am and bump me not only off my line, but out of a gate entirely, not because they concocted some perfect scheme, but rather because they are shittier at driving than I am. I think if the physics had been the exact opposite, that the vehicle on the less stable path would be the one to suffer the impact, spin out of control, roll over the more stable sparrow, I would have enjoyed this a whole lot more.

Honestly, I would have stopped racing after week one if it weren't for the potential light level of the loot.

Before y'all rag on me, understand my enjoyment in a racing game comes from running the perfect line, doing the perfect lap. A decade ago I wasted a lot of hours on the Gran Turismo games and I always found that more enjoyable than Mario Cart. The shenanigans of the last 2 weeks on the tracks just eat away at my nerves.


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