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On SRL & collision detection between players (aka bumping) (Destiny)

by dogcow @, Hiding from Bob, in the vent core., Tuesday, December 29, 2015, 16:02 (3347 days ago) @ unoudid

- The bumping is very bothersome, but mainly because the wild drivers seem to not be penalized for hitting someone. The idea about disabling collisions would work, but also take some of the chaos out of the game. Not really sure what my happy compromise would be.

I agree, it's frustrating that others don't seem to be negatively affected by collisions. I'm sure they are though and we just don't see it because of latency, perspective, or other reasons.

The bumping is frustrating, but in defense of collision detection between players, it's an important part of the game, it adds the need to use various tactics to deal with those other players during the race. If there were no collisions then we'd essentially be running a solo-time-trial with 'ghosts' of other players on screen. While solo-time-trials would be a fun game mode & it would grant you the chance to really nail down your lines, it doesn't sound nearly as fulfilling to me. Actual competition against live people is much more gratifying than being rank #20,451 in a time-trial, at least to me it is.

Things I'll do to deal with the frustration of other racers:
1- Go slow at the start, be just behind the pack so you don't get bounced around, this will also give you wide gates to make it easy to boost past the pack into the lead once things thin out a bit after the first couple gates.
2- Make sure I'm not caught on the outside of another racer as a turn comes up.
3- Stay ahead of the pack so you don't get bumped around, if things are rough maybe I'll drop into second and wait for a good opportunity to get a good lead on the person currently contending with you for first place. Better to be in 2nd than for both of you to get bumped back to 3rd & 4th due to your fighting for 1st.

- I really wish there was a system that would throw your guardian off the sparrow when you are spinning out of control.

You can just dismount like you regularly do.


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