![Avatar](images/avatars/310.png)
Here's a diagram of the Oryx hard mode fight. *IMG* (Destiny)
These diagrams show how different the fight gets and how tight the timing is during the Oryx fight.
Oryx slams on 1. Runner and guy 1 gets up. Runner goes on the platforms at 1 and runs around counter clockwise. Guy 2 gets up. Ogre 1 (O1) spawns. Guy 3 gets up. Knight 1 (K1) spawns. Ogre 2 spawns. Knight 2 spawns. Nobody is on 4.
20 seconds has passed.
Runner has relic. Ogre 3 spawns. Runner starts running towards where the ship will be. Positions 1 and 2 run away to the middle. Knight 3 spawns. Ogre 4 spawns. Runner has taken shield from vessel of Oryx. 3 abandons his post.
40 seconds has passed.
Knight 4 spawns. Oryx slams his fist. People are still killing Vessel. Vessel dies.
50 seconds has passed.
Everyone shoots at Oryx.
--------------------
Everyone has to, within about 15 seconds, be at the exact correct spot, know exactly where their knight and ogre are, know how long it will be until the Vessel is dunked on (if early, you don't have to avoid the axion darts, if late, you do), know exactly where to turn and shoot exactly right after the vessel dies, and where the bombs are. Virtually all of this is 100% dependent on where Oryx slams his fist. If you don't know where Oryx is, you will almost certainly cause a wipe.
Furthermore, those two guys Floaters (F) 1&2, know exactly where the ogres are, how to kill them, and what to do. Imagine if, within the first 15 seconds, we have to swap floaters, have a guy move to a platform, and immediately be right in the mental zone for a job that requires to the second timing and nigh perfect execution by the whole team. That's what would happen if we assigned people to the same platforms, which I know you're not advocating, but I know some do.
However, that layer of geography, spawn side left, Saturn right, etc, forces people to think, since job 1, 2, and 3 are different. "So spawn left, that's 3, right?" They lose a second and it can fuck the team.
Now, on a practiced group, I don't imagine this is actually a huge issue. I personally like the assigned spot names better, but since the job changes based on position, it's just far more practical to not add that extra layer of info.
Complete thread:
- AM I DUMB? King's Fall challenges and other mysteries. -
Kermit,
2016-01-11, 19:33
- AM I DUMB? King's Fall challenges and other mysteries. -
Funkmon,
2016-01-11, 19:40
- AM I DUMB? King's Fall challenges and other mysteries. -
Claude Errera,
2016-01-11, 19:56
- AM I DUMB? King's Fall challenges and other mysteries. - squidnh3, 2016-01-11, 22:19
- AM I DUMB? King's Fall challenges and other mysteries. -
Funkmon,
2016-01-12, 01:16
- +1...! - slycrel, 2016-01-12, 02:07
- Don't worry, I am as lost as you are -
Pyromancy,
2016-01-12, 01:41
- Don't worry, I am as lost as you are -
Kermit,
2016-01-12, 02:21
- That sounds nuts! -
narcogen,
2016-01-12, 02:39
- That sounds nuts! - Cody Miller, 2016-01-12, 02:43
- That sounds nuts! -
Kermit,
2016-01-12, 03:30
- That sounds nuts! -
Schedonnardus,
2016-01-12, 13:00
- But what if I didn't see Oryx slamming? -
ZackDark,
2016-01-12, 13:23
- But what if I didn't see Oryx slamming? -
Claude Errera,
2016-01-12, 14:14
- But what if I didn't see Oryx slamming? -
Schedonnardus,
2016-01-12, 14:22
- But what if I didn't see Oryx slamming? -
ZackDark,
2016-01-12, 15:02
- Here's a diagram of the Oryx hard mode fight. *IMG* -
Funkmon,
2016-01-12, 15:38
- Here's a diagram of the Oryx hard mode fight. *IMG* - Schedonnardus, 2016-01-12, 16:14
- K1 spawns either on 2 or 4?! - ZackDark, 2016-01-12, 16:25
- Here's a diagram of the Oryx hard mode fight. *IMG* -
slycrel,
2016-01-12, 16:42
- Here's a diagram of the Oryx hard mode fight. *IMG* -
Funkmon,
2016-01-12, 16:54
- Here's a diagram of the Oryx hard mode fight. *IMG* - MacAddictXIV, 2016-01-12, 16:55
- Here's a diagram of the Oryx hard mode fight. *IMG* -
Funkmon,
2016-01-12, 16:54
- Here's a diagram of the Oryx hard mode fight. *IMG* -
Funkmon,
2016-01-12, 15:38
- But what if I didn't see Oryx slamming? - narcogen, 2016-01-12, 23:56
- But what if I didn't see Oryx slamming? -
ZackDark,
2016-01-12, 15:02
- But what if I didn't see Oryx slamming? -
Schedonnardus,
2016-01-12, 14:22
- But what if I didn't see Oryx slamming? -
Claude Errera,
2016-01-12, 14:14
- That sounds nuts! -
Kermit,
2016-01-12, 17:05
- ^ BAM! - dogcow, 2016-01-12, 18:20
- But what if I didn't see Oryx slamming? -
ZackDark,
2016-01-12, 13:23
- That sounds nuts! -
narcogen,
2016-01-12, 23:53
- That sounds nuts! - Kermit, 2016-01-13, 01:26
- That sounds nuts! -
Schedonnardus,
2016-01-12, 13:00
- Don't worry, I am as lost as you are - cheapLEY, 2016-01-12, 02:57
- That sounds nuts! -
narcogen,
2016-01-12, 02:39
- Don't worry, I am as lost as you are -
Claude Errera,
2016-01-12, 02:23
- Yes, this is a common hard mode strategy. - Funkmon, 2016-01-12, 03:16
- Don't worry, I am as lost as you are -
Kermit,
2016-01-12, 02:21
- AM I DUMB? King's Fall challenges and other mysteries. -
Claude Errera,
2016-01-11, 19:56
- AM I DUMB? King's Fall challenges and other mysteries. -
Korny,
2016-01-11, 19:41
- Ah! - Kermit, 2016-01-11, 19:55
- AM I DUMB? King's Fall challenges and other mysteries. -
Kermit,
2016-01-11, 20:14
- AM I DUMB? King's Fall challenges and other mysteries. -
CruelLEGACEY,
2016-01-11, 21:00
- AM I DUMB? King's Fall challenges and other mysteries. - Kermit, 2016-01-11, 21:17
- AM I DUMB? King's Fall challenges and other mysteries. -
CruelLEGACEY,
2016-01-11, 21:00
- AM I DUMB? King's Fall challenges and other mysteries. - squidnh3, 2016-01-11, 22:09
- AM I DUMB? King's Fall challenges and other mysteries. -
Funkmon,
2016-01-11, 19:40