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A few things (Destiny)

by Kahzgul, Wednesday, January 27, 2016, 17:01 (3464 days ago) @ bluerunner

First, there's a 10 second delay for respawn on Rift which doesn't exist in control or clash. That's not lag, it's design.

Second, are you on PS4? Send me a message and I'll invite you along with my crew tonight if we have room. We win 90% of our rift games and our runner is one of the top scoring rift players in the world (#17 in average rift score as of yesterday).

Quick tips:

- If you're not in a team, message good players after the game and see if they want another player.

- Only one guy needs to be the rift runner on your team (and a designated backup if that one guy dies before he can grab the rift). Everyone else should push towards the enemy spawn to keep the rift spawn clear.

- The rift runner needs to be either a skate titan or have blink. Max agility + MIDA + (if you're a hunter) Radiant Dance Machines are all HUGE helps. You need to get there asap, blink to the rift, and dunk before the enemy can fall back and defend.

- Always pick up the spark if you're the only one around. Never ever ever let the enemy get it.

- Bubbles on the spark, tethers on the spark, etc.. all very helpful. Save your supers for rift defense, rift offense, or spark clearance. Don't use supers outside of those areas.

- Controlling heavy ammo controls the game. It's worth letting the enemy grab the spark if it means your team will get both heavy ammo spawns. Just send your runner to the spark (he's not shooting anyone anyway) and hope he can grab it while the rest of your team gets heavy.


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